07-08-2017, 06:56 PM
[align=center]
[table]
[/table]
[/table]
[table]
[/table]
thes
thes
thes
 Bad things happen to those who bleed.
[i]and those who cannot, must simply move on.
[table]Legends are born. albeit some are told through the mouth's of the elders. but here, it is said that the very first soul to inhabitant the realm of Elysium, was but one tiny, heart beat of a manifested creation. A woman dressed in alabaster tresses, a robe of sapphire blue, a book of spells in one hand whilst magic festered in the other. A wolf to her right, known to be her true face, as she was no ordinary being--rather a beautiful creature who was in fact, the first of her kind. She was the creator of life itself for Elysium, she and the other three gods bound together in order to construct a other new world for these new kind of species. Ones of which will be the foot note in history. Albeit, a portal lies just beyond their reach, in the depths of a hidden valley where only brave dare cross it's threshold lies a gateway to the human realm--put there to ensure that if Elysium were to fall, the Celtic werewolves would migrate to the mortal world to live out the rest of their days and thus continuing to thrive.
But with such peace and happiness, comes the infestation of darkness, creeping around each crack and crevasse of this new world. He is but one being, cursed by the power of Hades himself, sent to reign havoc upon the Four Gods and their beloved creations. His name was Fenrir, a hellish demon who claws at the lands of Elysium and threatens the very lives of the gods themselves. Albeit, darkness can only reign for some long and that evil was soon to be forgotten. The Four Gods band together, in hopes that combining their powers they could send the Fenrir hellhound back to where he belongs, but only his spirit locked away for all of eternity, inside of an elm tree that sits high above a mountain top--in the center of Elysium which thus separates the two species from one another.
This evil was drove from their lands, by the power of the Four Gods they made laws in order to protect the species from ever summoning the demon Fenrir again. Customs made by their will, in order to keep them safe from ever proposing war and awakening the evil that they worked so hard to trap.
But all great things must come to an end...
Goddess Chandra- she is the goddess of the moon and with her magic comes her healing factors. This deity is said to be the reason why werewolves came about, rumored that she was the first of their kind and it's why the moon is worshiped. Goddess of light and both lunar and solar attributes, she was the first of the deities to ever practice in the arts of magic and creating the two Celtic species.
God Bacchus- he is the second deity, god of nature, seasons, animals, time, and festivity. He is said to be watching over the land with his spiritual wolf as a guide to young travelers. Some even believe if you say his name three times, he will appear and grant you but one wish. He was the one who created life for the Celtic to thrive upon.
Goddess Okja- she is the third deity, goddess of the hunt and sight, also known for her role in love, beauty and fertility. She gifted these new species, mainly the women, with the power to carry offspring, thus extending the Celtic werewolf bloodline. She hand-crafted the animals of prey, blessed them with the hunters mark of "eagle eye"--which is an enhanced ability of sight for werewolves.
God Alcibiades- the fourth deity, he is the god of war, fire, weather and yet he is the god of justice, vengeance, law and order. He made each law and customs of what they are known as today. He is the god you seek when wishing to proceed with war, all matters of such are believed to be granted through him and only him. He controls storms--natural disasters, all done by him. He wields the element of fire.
But with such peace and happiness, comes the infestation of darkness, creeping around each crack and crevasse of this new world. He is but one being, cursed by the power of Hades himself, sent to reign havoc upon the Four Gods and their beloved creations. His name was Fenrir, a hellish demon who claws at the lands of Elysium and threatens the very lives of the gods themselves. Albeit, darkness can only reign for some long and that evil was soon to be forgotten. The Four Gods band together, in hopes that combining their powers they could send the Fenrir hellhound back to where he belongs, but only his spirit locked away for all of eternity, inside of an elm tree that sits high above a mountain top--in the center of Elysium which thus separates the two species from one another.
This evil was drove from their lands, by the power of the Four Gods they made laws in order to protect the species from ever summoning the demon Fenrir again. Customs made by their will, in order to keep them safe from ever proposing war and awakening the evil that they worked so hard to trap.
But all great things must come to an end...
Goddess Chandra- she is the goddess of the moon and with her magic comes her healing factors. This deity is said to be the reason why werewolves came about, rumored that she was the first of their kind and it's why the moon is worshiped. Goddess of light and both lunar and solar attributes, she was the first of the deities to ever practice in the arts of magic and creating the two Celtic species.
God Bacchus- he is the second deity, god of nature, seasons, animals, time, and festivity. He is said to be watching over the land with his spiritual wolf as a guide to young travelers. Some even believe if you say his name three times, he will appear and grant you but one wish. He was the one who created life for the Celtic to thrive upon.
Goddess Okja- she is the third deity, goddess of the hunt and sight, also known for her role in love, beauty and fertility. She gifted these new species, mainly the women, with the power to carry offspring, thus extending the Celtic werewolf bloodline. She hand-crafted the animals of prey, blessed them with the hunters mark of "eagle eye"--which is an enhanced ability of sight for werewolves.
God Alcibiades- the fourth deity, he is the god of war, fire, weather and yet he is the god of justice, vengeance, law and order. He made each law and customs of what they are known as today. He is the god you seek when wishing to proceed with war, all matters of such are believed to be granted through him and only him. He controls storms--natural disasters, all done by him. He wields the element of fire.
[b]plot // it's simple, the demon that the Four Gods vanquished has come back to prey upon the two species. The reason behind such chaos, is that, the Heda's Second of the Feonix pack, murders the Kalins wife--thus making an ultimate snowball affect to happen, rage and pain blisters, war is at their necks, and such cataclysm has awoken the Fenrir beast from his thousand year slumber. He's hungry, he big, and he's angry, he wants power--he wants [i]youuuu. So when the threat comes and he's reborn again, npcs will be picked off one by one, everybody becomes frantic and alarmed of the missing people--so they either must band together or kill each other while fighting against an unknown enemy.
They may end up going through the portal to the human realm is things go out of hand and Elysium starts to die Bc Fenrir is sucking the life or of everything, and then they will be teleported to the human realm and must survive in a new world. It would be year 2020 on Earth, and I don't know where their location would be once they go to the human world, we can figure that out together.
They may end up going through the portal to the human realm is things go out of hand and Elysium starts to die Bc Fenrir is sucking the life or of everything, and then they will be teleported to the human realm and must survive in a new world. It would be year 2020 on Earth, and I don't know where their location would be once they go to the human world, we can figure that out together.
[table]
The Ranks // key: open rank | closed rank | reserved rank
-- NAMES HAVE REFERENCES OF APPEARANCE
Feonix Government--
The Feonix, holding a dark aroma about them, are keen to law and order and because of this their government is strictly led by women. About half of the pack itself it ruled by females, considering that the very first werewolf to form this pack was a very powerful woman and for this the women are worshiped and the men rarely ever hold a high position.
Tier 1:
HEDA: The supreme ruler of the Feonix, the Queen if you'd like to call her that, she is brutal and ruthless, was the the previous Heda's apprentice, appointed after she died and with this position the Heda must be political inclined, with immaculate social skills and be an experienced warrior--higher than the rest. [female spot]
xxxxx- Tatiana Galatea
••• HEDA'S SECOND: A chosen woman by the Heda, they must go through many obstacles to gain this title, impressing their alpha and once you are chosen you will be caught the ways of the Heda. These girls must be 13-16 years old to be old enough to fight for this position. This girl is the one who killed the alpha Nirrith's wife. [female spot]
WANHEDA: Alongside the Heda, they lead everybody into war, based upon their strength in battle and are appointed this rank upon their skills in combat. They have just as much power as the Heda, but does not dare to step above their leader's reign. Wanheda respects the leader, as much as the Heda respects her.[female spot]
••• WANHEDA'S SECOND A chosen woman by the Wanheda, they must go through many obstacles to gain this title, impressing their alpha and once you are chosen you will be caught the ways of the Wanheda. These girls must be 13-16 years old to be old enough to fight for this position. [female spot]
xxxxx- Muse Timberland
HIGH PRIESTESS: The sworn doctor of the pack, undergoes surgeries, makes medicines, but also weds the loved and bury's the dead. At times she will be told to book a pairing, if one man is not man enough to go out and find a woman himself, she will be appointed to choose a wife for him. Feonix believe it is required to mate, so at times she must pair an unlikely two--even if it don't work out. [female spot]
xxxxx- Saori Rosewood
••• PRIESTESS'S APPRENTICES: A position where only three people chosen by the High Priestess to learn the ways of being a healer, one will be the utmost successor and when the Priestess passes, the one who showed the most efficiency and skills will be appointed as the next High Priestess--leaving the remaining two to further their training. [3 spots, either gender]
SERAPHIC: This one chosen man out of the rest in the kingdom, holds a title sacred to the Feonix. He is said to be connected to the Gods and Goddesses, being their folklore in all things supernatural and at times when an omen is thrown his way either truth dreams or visions--he is too go to both the Heda and Wanheda; informing them of what the Four Gods showed him. [male spot]
xxxxx- Rowan Osborn
REX'S: They serve both Heda and Wanheda, but in times of battle they are ordered by their Wanheda--being the Head Warriors of the pack this rank is only for the most strong and cruel werewolves.
[2 female, 2 male - limited spots]
Tier 2:
JUGGERNAUTS: The lower ranked warriors who are led by the head warriors into battle, they also act as authority when it comes to enforcing their Creed. this title is held by the bold and brave loyal members. [unlimited, either gender but mainly women get this position]
Tier 3:
BLADEDANCERS: These members are skilled in weaponry, but only swords which is why they are called Bladedancers. They wield the power of the blade and because of this close contact assault in battle is what they excel in. When a member of society reaches the age of 16 and have show great excellence in swords they will be ranked as so but only going through the Bladedancers ritual before being granted access to this rank by the Heda. [unlimited, either gender]
xxxxx-Icelyn Regendorf
GUNSLINGERS: As the rank suggests, these people are masters of guns, a chosen path that a person takes at the age of 16 when they show great strength behind a loaded weapon. They excel in close or ranged contact with an enemy, it doesn't matter. Upon applying for this position they must go through a ritual similar to the Bladedancers, also being granted this rank by the Heda once the ritual is made. [unlimited, either gender]
xxxxx-Oasiris Vexpliyn
NIGHTSTALKERS: These members are better off with a bow in their hand and the shadows at their backs. They live and breathe all things of the hunt, using the darkness as a friend and they must be 16 years of age to access this rank. They are skilled at ranged attacks, never hand-to-hand. Nightstalkers must also go through a ritual before being granted this title by the Heda. [unlimited, either gender]
BLACKSMITHS: They forge weapons, armor, tools, etc. Everything used within the kingdom is usually forged by the blacksmiths. Members learn these ways at the age of at least 13 and once they have proven their worth they must forge something for the Heda in order to be fully pledged as a Blacksmith. [unlimited, either gender]
Nirrith Government--
They are of better nature, rather than the Feonixians. They hold a tight system, but are more liquid when it comes to laws. They love festivals, much more than their rivals. And rituals for ranks are vital, this is a kind of muse for these species.
Tier 1:
THE KALIN: This is the head of the pack, but they are not to be considered a tyrant by any means. The Kalin serves as not only a leader, but as a peace maker in the pack. They perform all duties that need to be filled and ensure that the pack prospers. They can promote and demote members and hold most of the pack meetings. Although after the dead of his mate, he has become a little dark and cruel. [1 spot, male]
xxxxx- Jamison Monty
THE KALIQ: This is the secondary alpha position. They have the same responsibilities as the primary alpha and are also expected to be treated the same way. Both alphas are there to ensure the safety, well being, and overall happiness of the pack and to ensure its survival. While both are leaders when they need to be, they desire no excessive displays of submission and value equality. They do not have to be mates and this rank can be challenged for, but the Kalin has overall say as to whom deserves this rank. [1 spot, male]
xxxxx- Finrayes
ILIFF: This is the heir to the pack should one be appointed. It can be one of the Kalin's children, a close friend, or even a trusted adviser. This rank is chosen with great care as they are expected to uphold the Nirrithians way of life. They may trail after the Kalin and learn, but they have the same limited powers of the Fola. This rank can be challenged for, but the Kalin has overall say as to whom deserves this rank. [1 spot, either gender]
xxxxx- Absinthe Atropine
Tier 2:
FOLA: This is an honorary rank for those who have risen above and beyond the expectations of the rest of the pack. They've either done some honorary deed to gain the Kalin's favor or exceeded themselves in some sort of fashion. While they have no real pull of dominance, they are to be respected. They are allowed to bring potential new members past the borders but they must still be approved by an alpha to ensure that they are the right fit for the pack. This cannot be challenged for. [1 spot, either gender]
xxxxx- Arthur Drakon
Tier 3:
ARSENIO: Fighters, defenders, and scouts. Each member with a more aggressive duty fits under this category. Each are charged with guarding the border, acting as a warrior in battle, training among one another, and scouting out past the territory for resources and other material items that may come in handy for the kingdom itself. [unlimited, either gender]
xxxxx- Elijah Trueblood
NOVA: All healers of the pack as well as diplomats and emissaries. Their skills may vary but each is important in his or her own way. Healers are expected to share their knowledge with each other and the more level-headed wolves take on the duty of seeking out other packs for trades, peaceful talks, and information about the world. [unlimited, either gender]
THERON: Trackers and hunters - these werewolves are very skilled with their noses, but not only for following prey. Should a prey of interest catch Nirrith's attention these people are expected to hunt them down and lead the pack to them. They are also expected to help keep the pack fed, though this is also made up of a joint effort by the rest of the ranks as well when it is needed. [unlimited, either gender]
xxxxx- Hyeok
Blackwood
LEVADA: Anyone who have the calling of creativity in their mind fall into this category. Whether a person is a crafter, a trader, a teacher, enjoy navigation, stargazing, or take pride in finding shiny things, this is the rank they fall under. Their duty is to go out and bring in new ideas, create things, teach others, and overall find new and unique ways to help better the pack. [unlimited, either gender]
-- NAMES HAVE REFERENCES OF APPEARANCE
Feonix Government--
The Feonix, holding a dark aroma about them, are keen to law and order and because of this their government is strictly led by women. About half of the pack itself it ruled by females, considering that the very first werewolf to form this pack was a very powerful woman and for this the women are worshiped and the men rarely ever hold a high position.
Tier 1:
HEDA: The supreme ruler of the Feonix, the Queen if you'd like to call her that, she is brutal and ruthless, was the the previous Heda's apprentice, appointed after she died and with this position the Heda must be political inclined, with immaculate social skills and be an experienced warrior--higher than the rest. [female spot]
xxxxx- Tatiana Galatea
••• HEDA'S SECOND: A chosen woman by the Heda, they must go through many obstacles to gain this title, impressing their alpha and once you are chosen you will be caught the ways of the Heda. These girls must be 13-16 years old to be old enough to fight for this position. This girl is the one who killed the alpha Nirrith's wife. [female spot]
WANHEDA: Alongside the Heda, they lead everybody into war, based upon their strength in battle and are appointed this rank upon their skills in combat. They have just as much power as the Heda, but does not dare to step above their leader's reign. Wanheda respects the leader, as much as the Heda respects her.[female spot]
••• WANHEDA'S SECOND A chosen woman by the Wanheda, they must go through many obstacles to gain this title, impressing their alpha and once you are chosen you will be caught the ways of the Wanheda. These girls must be 13-16 years old to be old enough to fight for this position. [female spot]
xxxxx- Muse Timberland
HIGH PRIESTESS: The sworn doctor of the pack, undergoes surgeries, makes medicines, but also weds the loved and bury's the dead. At times she will be told to book a pairing, if one man is not man enough to go out and find a woman himself, she will be appointed to choose a wife for him. Feonix believe it is required to mate, so at times she must pair an unlikely two--even if it don't work out. [female spot]
xxxxx- Saori Rosewood
••• PRIESTESS'S APPRENTICES: A position where only three people chosen by the High Priestess to learn the ways of being a healer, one will be the utmost successor and when the Priestess passes, the one who showed the most efficiency and skills will be appointed as the next High Priestess--leaving the remaining two to further their training. [3 spots, either gender]
SERAPHIC: This one chosen man out of the rest in the kingdom, holds a title sacred to the Feonix. He is said to be connected to the Gods and Goddesses, being their folklore in all things supernatural and at times when an omen is thrown his way either truth dreams or visions--he is too go to both the Heda and Wanheda; informing them of what the Four Gods showed him. [male spot]
xxxxx- Rowan Osborn
REX'S: They serve both Heda and Wanheda, but in times of battle they are ordered by their Wanheda--being the Head Warriors of the pack this rank is only for the most strong and cruel werewolves.
[2 female, 2 male - limited spots]
Tier 2:
JUGGERNAUTS: The lower ranked warriors who are led by the head warriors into battle, they also act as authority when it comes to enforcing their Creed. this title is held by the bold and brave loyal members. [unlimited, either gender but mainly women get this position]
Tier 3:
BLADEDANCERS: These members are skilled in weaponry, but only swords which is why they are called Bladedancers. They wield the power of the blade and because of this close contact assault in battle is what they excel in. When a member of society reaches the age of 16 and have show great excellence in swords they will be ranked as so but only going through the Bladedancers ritual before being granted access to this rank by the Heda. [unlimited, either gender]
xxxxx-Icelyn Regendorf
GUNSLINGERS: As the rank suggests, these people are masters of guns, a chosen path that a person takes at the age of 16 when they show great strength behind a loaded weapon. They excel in close or ranged contact with an enemy, it doesn't matter. Upon applying for this position they must go through a ritual similar to the Bladedancers, also being granted this rank by the Heda once the ritual is made. [unlimited, either gender]
xxxxx-Oasiris Vexpliyn
NIGHTSTALKERS: These members are better off with a bow in their hand and the shadows at their backs. They live and breathe all things of the hunt, using the darkness as a friend and they must be 16 years of age to access this rank. They are skilled at ranged attacks, never hand-to-hand. Nightstalkers must also go through a ritual before being granted this title by the Heda. [unlimited, either gender]
BLACKSMITHS: They forge weapons, armor, tools, etc. Everything used within the kingdom is usually forged by the blacksmiths. Members learn these ways at the age of at least 13 and once they have proven their worth they must forge something for the Heda in order to be fully pledged as a Blacksmith. [unlimited, either gender]
Nirrith Government--
They are of better nature, rather than the Feonixians. They hold a tight system, but are more liquid when it comes to laws. They love festivals, much more than their rivals. And rituals for ranks are vital, this is a kind of muse for these species.
Tier 1:
THE KALIN: This is the head of the pack, but they are not to be considered a tyrant by any means. The Kalin serves as not only a leader, but as a peace maker in the pack. They perform all duties that need to be filled and ensure that the pack prospers. They can promote and demote members and hold most of the pack meetings. Although after the dead of his mate, he has become a little dark and cruel. [1 spot, male]
xxxxx- Jamison Monty
THE KALIQ: This is the secondary alpha position. They have the same responsibilities as the primary alpha and are also expected to be treated the same way. Both alphas are there to ensure the safety, well being, and overall happiness of the pack and to ensure its survival. While both are leaders when they need to be, they desire no excessive displays of submission and value equality. They do not have to be mates and this rank can be challenged for, but the Kalin has overall say as to whom deserves this rank. [1 spot, male]
xxxxx- Finrayes
ILIFF: This is the heir to the pack should one be appointed. It can be one of the Kalin's children, a close friend, or even a trusted adviser. This rank is chosen with great care as they are expected to uphold the Nirrithians way of life. They may trail after the Kalin and learn, but they have the same limited powers of the Fola. This rank can be challenged for, but the Kalin has overall say as to whom deserves this rank. [1 spot, either gender]
xxxxx- Absinthe Atropine
Tier 2:
FOLA: This is an honorary rank for those who have risen above and beyond the expectations of the rest of the pack. They've either done some honorary deed to gain the Kalin's favor or exceeded themselves in some sort of fashion. While they have no real pull of dominance, they are to be respected. They are allowed to bring potential new members past the borders but they must still be approved by an alpha to ensure that they are the right fit for the pack. This cannot be challenged for. [1 spot, either gender]
xxxxx- Arthur Drakon
Tier 3:
ARSENIO: Fighters, defenders, and scouts. Each member with a more aggressive duty fits under this category. Each are charged with guarding the border, acting as a warrior in battle, training among one another, and scouting out past the territory for resources and other material items that may come in handy for the kingdom itself. [unlimited, either gender]
xxxxx- Elijah Trueblood
NOVA: All healers of the pack as well as diplomats and emissaries. Their skills may vary but each is important in his or her own way. Healers are expected to share their knowledge with each other and the more level-headed wolves take on the duty of seeking out other packs for trades, peaceful talks, and information about the world. [unlimited, either gender]
THERON: Trackers and hunters - these werewolves are very skilled with their noses, but not only for following prey. Should a prey of interest catch Nirrith's attention these people are expected to hunt them down and lead the pack to them. They are also expected to help keep the pack fed, though this is also made up of a joint effort by the rest of the ranks as well when it is needed. [unlimited, either gender]
xxxxx- Hyeok
Blackwood
LEVADA: Anyone who have the calling of creativity in their mind fall into this category. Whether a person is a crafter, a trader, a teacher, enjoy navigation, stargazing, or take pride in finding shiny things, this is the rank they fall under. Their duty is to go out and bring in new ideas, create things, teach others, and overall find new and unique ways to help better the pack. [unlimited, either gender]
rules //
1. If you join, please be active, I do not want you to kiss or diss this thread. I put way too much time and effort into creating this world for you all to enjoy.
2. Please do not have your characters knowing what the portal to the human world is, I plan on that be a major plot somewhere down the lies, so please no one is too know about the portal.
3. Read everything THOROUGHLY! If you do not then likely your character will be declined if you don't know what the hell this rp is about and you don't interpret it within your biography.
4. This is my thread so if I ever see anyone trying to make this and claim it as their own I will personally have to report. I'm sorry, just don't do it.
5. Yes the Fenrir beast will be unleashed from his prison, but only when the two packs set out to war in the near beginning of the roleplay. So, once he is awakened, I will be the roleplayer for this evil demonic creature.
6. Please make your characters unique, they don't have to be extremely long and descriptive, neither do your posts but this is semi-advanced/literate. So a paragraph that is well detailed, is okay with me because I understand low muse lol.
7. Please chose your class and skills wisely, be sure to note that every character will start off as a beginner in the skill sets they choose so be sure to read through both the classes and skills as thoroughly as you can to get a good understanding.
8. Please keep the genders even, I will ban females from being made if I notice that the population is over run by females, yes I know the Feonix is a woman-ruled empire but males do thrive in that pack as well so please make males in the Feonix not all just females!
9. I will not start the roleplay until most of the higher ranks are taken, you can have as many characters as you want but don't be that one person who makes a shit ton and only plays like 1 out of 6. If you can't handle a lot, then just make one or two.
10. I think this is the last rule and I'm done; be sure to use a faceclaim. Not no frequently used faceclaim such as Barbara Palvin, Gigi Hadid, Nina Dobrev, or any other FCs that are used quite often. Get creative, these characters need to look as if they live in the Dark Age lol (until they go to the human world that is)
1. If you join, please be active, I do not want you to kiss or diss this thread. I put way too much time and effort into creating this world for you all to enjoy.
2. Please do not have your characters knowing what the portal to the human world is, I plan on that be a major plot somewhere down the lies, so please no one is too know about the portal.
3. Read everything THOROUGHLY! If you do not then likely your character will be declined if you don't know what the hell this rp is about and you don't interpret it within your biography.
4. This is my thread so if I ever see anyone trying to make this and claim it as their own I will personally have to report. I'm sorry, just don't do it.
5. Yes the Fenrir beast will be unleashed from his prison, but only when the two packs set out to war in the near beginning of the roleplay. So, once he is awakened, I will be the roleplayer for this evil demonic creature.
6. Please make your characters unique, they don't have to be extremely long and descriptive, neither do your posts but this is semi-advanced/literate. So a paragraph that is well detailed, is okay with me because I understand low muse lol.
7. Please chose your class and skills wisely, be sure to note that every character will start off as a beginner in the skill sets they choose so be sure to read through both the classes and skills as thoroughly as you can to get a good understanding.
8. Please keep the genders even, I will ban females from being made if I notice that the population is over run by females, yes I know the Feonix is a woman-ruled empire but males do thrive in that pack as well so please make males in the Feonix not all just females!
9. I will not start the roleplay until most of the higher ranks are taken, you can have as many characters as you want but don't be that one person who makes a shit ton and only plays like 1 out of 6. If you can't handle a lot, then just make one or two.
10. I think this is the last rule and I'm done; be sure to use a faceclaim. Not no frequently used faceclaim such as Barbara Palvin, Gigi Hadid, Nina Dobrev, or any other FCs that are used quite often. Get creative, these characters need to look as if they live in the Dark Age lol (until they go to the human world that is)