07-20-2018, 10:18 PM
(This post was last modified: 07-20-2018, 10:20 PM by Jonathan Crow.)
[align=center] [b]IT'S DR. HORRIBLE'S TURN, YOU WILL ALL HAVE TO LEARN
THIS WORLD IS GOING TO BURN. HERE GOES NO MERCY.
[font=verdana] [sub]jonathan crow [color=black]/ the scarecrow / badlands officer / avatar by mistress of fear
07-21-2018, 06:41 PM
(This post was last modified: 07-23-2018, 12:15 AM by Jonathan Crow.)
[align=center] [b]IT'S DR. HORRIBLE'S TURN, YOU WILL ALL HAVE TO LEARN
THIS WORLD IS GOING TO BURN. HERE GOES NO MERCY.
[font=verdana] [sub]jonathan crow [color=black]/ the scarecrow / badlands officer / avatar by mistress of fear
07-22-2018, 12:50 AM
(This post was last modified: 07-22-2018, 12:54 AM by Sheogorath.)
i'm nearly human, pity me i'm almost a human being
[sup]I'm jealousy I'm spite and hate, to the core I'm mean, look at me i'm nearly human
i'm just like you, despised by they, i'm almost me, i'm almost a human being
I'm jealousy I'm spite and hate, to the core I'm mean, look at me
I'M JUST LIKE YOU, I'M ALMOST ME, PITY ME I'M ALMOST A HUMAN BEING
[align=center] i'm just like you, despised by they, i'm almost me i'm spite and hate, pity me i'm nearly human, look at me
[align=center]
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
07-24-2018, 11:00 PM
(This post was last modified: 07-24-2018, 11:11 PM by Sheogorath.)
The Castle: Reference. A structure to behold, situated in the snowy mountain peaks of frost dusted mountaintops. The castle itself is massive, and hold plenty of bedrooms for the residents, in addition to other facilities, such as kitchens, libraries, bathing room pools made via natural hot springs, and other areas. We'll go over just a few below.
-- The Throne Room. Reference. This is where meetings and banquets are held. The hall is massive, lit with candles and fires that fill the room with the earthen scent of burning logs. During banquets, the smell of food permeates the entire interior. There are plenty of tables and chairs arranged before the throne.
-- The Kitchens. Situated in the East Wing of the Castle, along with the cellar and library, the kitchens are a large area comprised of more than a few rooms, many of which are used for food storage. The stoves and ovens are all medieval style and therefore work via fire. There's even a cold room built into the mountainside, filled with fresh ice every day to keep produce cold and fresh.
-- The Barn and Stables. The barn itself is heated via fire pits and covered in hay. General farm animals are kept here, including cows, goats, and chickens. The stables are big enough for plenty of horses, and they're sheltered by the walls to keep them out of the frost bitten cold.
-- The Library. Reference. Exactly what it sounds like. The library is a relatively small room in the East Wing filled with books, mostly untouched by whomever abandoned the place. New books are added as they're gathered.
-- The Bedrooms. The west wing of the palace is where one can find plenty of living arrangements, including cozy bedrooms.
-- The Baths. In the lower, western part of the castle, built into the mountain slope, are the baths and pools. Each one is fed by hot springs, and are therefore steamy and very much comfortable.
-- The Prisons. In the lowest part of the castle are the prison cells. They're exactly what they sound like, a shadowy dungeon lit only by torches. The cells are covered and hay and built into the stone wall, with iron bars making for the only entrance.
-- The Ramparts. The walls surrounding the castle. People are always stationed there to keep watch.
The Exterior Territory: Snow frosted mountains reach high into the clouded skies and frozen lakes and sparkling waterfalls cover the territory. In the lower half of the mountain are plenty of mines and pine forests. A mountain path leads from the castle down through the lower mountains and into the valley. The valley itself marks the border of the territory, and unlike the rest of the landscape, loses it's snow during the mid-summer season. Wildflowers blossom among the pines there. Animals found can include black bears, elk, foxes, and plenty of birds.
OR
Niagara Falls
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
07-25-2018, 12:28 PM
(This post was last modified: 07-25-2018, 06:02 PM by Sheogorath.)
Territory:
The City: Reference One. Street View. History Museum.
-- The city is rather large, and boasts a few great skyscrapers that stretch into the clouds. Plenty of large hotels provide housing. Traders can set up shop in old stores, and homes can be made into the remainder. In addition to that, other interesting places exist, like an old history museum, restaurants and diners, an old, no longer working fair, water park, and a library. There's also a jail, and a large, mostly indoor equestrian center where horses are kept.
The River and Falls: Summer Reference. Another Reference. Winter Reference.
-- Heated in the summer and frozen in the winter, the river itself boasts plenty of swimming and fishing opportunities further upstream, so long as nobody gets caught in the strong currents. Further down, closer to the falls, swimming and fishing is not advised. Beneath the falls, the currents are strong enough to drown most anyone, and the rapids continue down the river for quite some time. Still, on a large enough boat, one can fish these raging waters. Either way, to get from one side of the falls to the other, one must cross a large bridge further upstream, or take the quicker route via boat.
The Aquarium: Reference.
-- While most of the exotic species did not survive the loss of power, the local residents have cared for most other creatures in the exibits. Plenty of fish from sea and river exist here, along with an exhibit just for Peruvian penguins, which love a tasty fish treat.
The Theater: Reference.
-- Where plays and other events can be held, as well as town meetings.
Hurricane Deck: Reference.
-- For those that like to get up close and personal to the spray of the falls, this deck, which spans the side of the lower falls, is for you.
Theme:
The group is mostly peaceful, however their themed around vigilantism, and is not afraid to attack wrongdoers to protect the good of the world. They will often send warnings to other groups in order to correct their behavior, should they believe they are doing wrong, but ultimately, if those warnings are ignored, an attack is inevitable. The group is also centered around events, as they find them to be an important part of the culture.
Ranks.
Founder: The ultimate leader of the group. There may be more than one.
Co-Founder: Second in command.
Supervisors: Third in commands, don't have to specialize in anything, responsible for granting newcomers entrance. Can be a maximum of three.
Police: A semi-HP. The combat division. Can be as many a necessary. Hold training events and lead raids when needed. Mounted on horses, they patrol the city.
Doctors: A semi-HP. The healing division. Can be as many as necessary. Hold healing events and teach others the importance of first aid.
Mentors: A semi-HP. The general division. These people don't specialize in anything, but are active and dedicated to the group enough to earn this position. Host events and give tours to newcomers.
Residents: The general populace of the group. Not a HP.
*Note that you must be IC promoted to semi and HP positions. You may only join as a Resident.
Titles:
*these are given out during meetings to worthy members.
Ace: Someone that actively participates in events.
Veteran: For longtime, active members.
Victor: For winners of events.
Vigilante: Someone who has either captured a criminal, or participated in a raid against another group.
Hero: An active member that had participated in at least three raids.
Warden: Someone who has captured at least thee people from an enemy group.
Events and Traditions.
Plays: In the theater, various plays and story telling events may be acted out for the amusement of spectators.
Fishing: Fishing is an important part of this group, as it provides food. Events based around fishing are often.
Horse Races: There's a small horse racing track in the town, near the equestrian center. Horses are often raced there.
Riding Competitions: In the equestrian center, barrel racing or jumping competitions may be held.
Races: Obstacle courses are sometimes set up throughout the city, providing racers with a challenging and fun event.
Swimming Competitions: Further upstream, away from the falls, swimming events may be held.
Ice Skating Competitions: During the winter, the river freezes over, providing people with plenty of ice skating opportunities.
Holidays: Almost every holiday is celebrated!
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
07-25-2018, 06:40 PM
(This post was last modified: 07-26-2018, 03:55 PM by Sheogorath.)
[align=center] a
[align=left]NIAGARA FALLS
[justify]Welcome, to Niagara Falls. The landscape is a stunning mass of water and man-made structures that cover the sky in a jagged display. The territory itself consists of massive and beautiful, striking falls, a vast river that freezes in the winter, and a large swathe of landscape covered in buildings from homes, to apartments, to hotels, to countless others. Here's a glimpse into Niagara's territory.
[b]The City: Reference One. Street View. History Museum.
-- The city is rather large, and boasts a few great skyscrapers that stretch into the clouds. Plenty of large hotels provide housing. Traders can set up shop in old stores, and homes can be made into the remainder. In addition to that, other interesting places exist, like an old history museum, restaurants and diners, an old, and a no longer working fair with a massive ferris wheel. There's also a jail, and a large, mostly indoor equestrian center where horses are kept.
Great Wolf Lodge: Exterior. The Lobby. Water Park. Dining Area. Bedrooms.
Despite there being plenty of lodging in the city, most residents choose to stay in the Great Wolf Lodge, located right near the falls. It's a large hotel with plenty of bedrooms, a vast library, a dining area, a large lobby, a kitchen filled with wood stoves, an empty pool where training sessions are usually held, and a non working water park in the basement. The slides are sometimes used for the enjoyment of residents, even though they're dry.
The River and Falls: Summer Reference. Another Reference. Winter Reference.
-- Heated in the summer and frozen in the winter, the river itself boasts plenty of swimming and fishing opportunities further upstream, so long as nobody gets caught in the strong currents. Further down, closer to the falls, swimming and fishing is not advised. Beneath the falls, the currents are strong enough to drown most anyone, and the rapids continue down the river for quite some time. Still, on a large enough boat, one can fish these raging waters. Either way, to get from one side of the falls to the other, one must cross a large bridge further downstream, or take the quicker route via boat.
The Aquarium: Reference.
-- While most of the exotic species did not survive the loss of power, the local residents have cared for most other creatures in the exibits. Plenty of fish from sea and river exist here, along with an exhibit just for Peruvian penguins, which love a tasty fish treat.
The Theater: Reference.
-- Where plays and other events can be held.
Hurricane Deck: Reference.
-- For those that like to get up close and personal to the spray of the falls, this deck, which spans the side of the lower falls, is for you.
The group is mostly peaceful, however they're themed around vigilantism, and are not afraid to attack wrongdoers to protect the good of the world. They will often send warnings to other groups in order to correct their behavior, should they believe they are doing wrong, but ultimately, if those warnings are ignored, an attack is inevitable. The group is also centered around events, as they find them to be an important part of the culture.
✘ ALL FOR ONE AND ONE FOR ALL RANKS AND TITLES
[justify]Founder: The ultimate leader of the group. There may be more than one.
Current -- None
Co-Founder: Second in command.
Current -- None
Supervisors: Third in commands, don't have to specialize in anything, responsible for granting newcomers entrance. Can be a maximum of three.
Current -- None
Police: A semi-HP. The combat division. Can be as many a necessary. Hold training events and lead raids when needed. Mounted on horses, they patrol the city.
Current -- None
Doctors: A semi-HP. The healing division. Can be as many as necessary. Hold healing events and teach others the importance of first aid.
Current -- None
Mentors: A semi-HP. The general division. These people don't specialize in anything, but are active and dedicated to the group enough to earn this position. Host events and give tours to newcomers.
Current -- None
Residents: The general populace of the group. Not a HP.
*Note that you must be IC promoted to semi and HP positions. You may only join as a Resident.
Titles:
*these are given out during meetings to worthy members.
Ace: Someone that actively participates in events.
Veteran: For longtime, active members.
Victor: For winners of events.
Vigilante: Someone who has either captured a criminal, or participated in a raid against another group.
Hero: An active member that had participated in at least three raids.
Warden: Someone who has captured at least thee people from an enemy group.
Trader: Someone that travels to other groups and trades often.
✘ ANYONE CAN BE A HERO EVENTS AND TRADITIONS
[justify]Plays: In the theater, various plays and story telling events may be acted out for the amusement of spectators.
Fishing: Fishing is an important part of this group, as it provides food. Events based around fishing are often.
Horse Races: There's a small horse racing track in the town, near the equestrian center. Horses are often raced there.
Riding Competitions: In the equestrian center, barrel racing or jumping competitions may be held.
Races: Obstacle courses are sometimes set up throughout the city, providing racers with a challenging and fun event.
Swimming Competitions: Further upstream, away from the falls, swimming events may be held.
Ice Skating Competitions: During the winter, the river freezes over, providing people with plenty of ice skating opportunities.
Holidays: Almost every holiday is celebrated!
thes code
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
07-27-2018, 07:25 AM
(This post was last modified: 07-28-2018, 01:43 AM by Sheogorath.)
[align=center] a
[align=left]FLINTLOCK LODGE
[justify]Some might call it a wintry wonderland, others a glacial hell. But while most would suffer in the bitter cold, Flintlock thrives. These hardened survivors live within both a large ski lodge, and an old ski village, and take their time breeding rabbits for food and pets, and dogs for various other activities. They train pet dogs, combat dogs for raids, guard dogs, hunting dogs, and racing dogs and almost all of them are a brave breed of husky. The dogs are the center of Flintlock, and help the people both survive and thrive in the harsh mountain climate. Here's a glimpse into their world.
[b]The Landscape: A snowy creek. Summer View. Frozen Lake.
-- Brutal and harsh, the northern mountain air spares no lives that are unprepared. Snowy pine forests dot the slopes, and the mountains are filled with creatures such as bears, elk, foxes, owls, and other hardy creatures. Occasionally in the summer, the snow and ice melts, leaving meadows filled with wildflowers. A few freshwater creeks and small waterfalls cut through the territory. There's also a lake, which freezes in the winter, and thaws in the summer months, providing both ice skating and fishing opportunities. For white rafters, there's a fast moving river with rapids, but beware of the waterfalls! Rafting is dangerous during the winter months, but daredevils still manage to do it anyways. Old mines can be found deep in the mountains, some of which have been made home to bears, and mine carts and rails, along with an old ski lift, can be found. The Flintlockers hope that one day they'll find a way to use it again to make traveling up and down the mountain much easier.
The Ski Village. Reference. Typical Hotel Room.
This small town is mostly snowed in during the Winter, with the roads nearly unnoticeable beneath the ice, their only existence is maintained by the prints of feet upon them. In the summer months, the snow occasionally melts, but given the cold, an occasional thin crust still exists. The village itself has plenty of opportunities for lodging and trading, with plenty of hotels, cabins, and stores in which to get cozy and make one's home. There's a stable here where horses are kept, and a barn where the dogs are often bred.
The Lodge: Lodge Exterior. Library. Bedrooms.
Further up the mountain is Flintlock's original home, The Lodge. Some people still live here, despite most having moved down to the ski village. A valuable rabbit breeding farm can be found in the basement, and a small barn provides shelter for hardy livestock. The large lodge itself has plenty of bedrooms, a kitchen with wood stoves, a library, and an infirmary stocked with first aid supplies.
✘ WE CAN BE BRAVE IC RULES
[justify]Asides from the territory, there are rules for those that wish to join Flintlock. They are appropriately listed here.
Flintlocks current rules are a mixture between the old laws and several newly-implemented ones.
1. Everyone is to be treated equally, no matter what gender, religion, sexuality, race, or any other differential factors
2. With the exception of extreme cases, outsiders are forbidden from entering the town until they have been disarmed.
3. Fighting, whether verbal or physical, is not permitted without a justifiable reason (which will be assessed by the Director in the event of a quarrel).
4. Anyone taking more food than rationed out in times of shortage must work extra to provide the amount of food they took from the Lodge.
5. Attacking other groups without permission from the Director is forbidden.
6. Anyone who seeks shelter or asylum is to be accepted and hospitality is to be shown to all strangers who are not known to be a threat to the Lodge's safety.
✘ ALL FOR ONE AND ONE FOR ALL RANKS
[justify]Director: The ultimate leader of the group. There may be more than one.
Current -- Jonathan Crow
Co-Director: Second in command.
Current -- None
Supervisors: Third in commands, don't have to specialize in anything, responsible for granting newcomers entrance. Can be a maximum of three.
Current -- None
Guards: A semi-HP. The combat division. Can be as many a necessary. Hold training events and lead raids when needed.
Current -- None
Doctors: A semi-HP. The healing division. Can be as many as necessary. Hold healing events and teach others the importance of first aid.
Current -- None
Mentors: A semi-HP. The general division. These people don't specialize in anything, but are active and dedicated to the group enough to earn this position. Host events and give tours to newcomers.
Current -- None
Residents: The general populace of the group. Not a HP.
*Note that you must be IC promoted to semi and HP positions. You may only join as a Resident.
✘ PROUD TO BE ALIVE TITLES
[justify]
These are given out during meetings to worthy members.
Ace: Someone that actively participates in events.
Veteran: For longtime, active members.
Victor: For winners of events.
Hero: A member that has done something very notable for the Lodge.
Trader: Someone that travels to other groups and trades often.
Head Hunter: Someone that hunts often.
✘ ANYONE CAN BE A HERO EVENTS AND TRADITIONS
[justify]Plays: In the village theater, various plays and story telling events may be acted out for the amusement of spectators.
Fishing: Fishing is an important part of this group, as it provides food. Events based around fishing are often in the summer months. Even ice fishing events are sometimes held.
Horse Races: Horses are occasionally raced along an old racing track in the village. It's a small track built by the Flintlock residents, nothing more than a large oval surrounded by logs and stones to mark the path.
Riding Competitions: Near the stables is a gated area where barrel racing or jumping competitions may be held.
Races: Obstacle courses are sometimes set up throughout the town, providing racers with a challenging and fun event.
Ice Skating Competitions: During the winter, the lake freezes over, providing people with plenty of ice skating opportunities.
Hunting Competitions: Usually involving the dogs in some way, the person that brings back the biggest catch is the winner!
Sled Dog Racing: Exactly what it sounds like. Tracks are set up throughout the mountain where dogs can be sled raced upon the snow.
Snow Boarding: Looking to have some fun? Snow boarding down the mountain is for you!
Snow and Ice Sculpture Competitions: Expand on your creativity by taking part in this event.
White Water Rafting: During the summer, the river thaws, leaving rapids worth rafting on.
Holidays: Almost every holiday is celebrated! From Christmas to Halloween.
thes code
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
[align=center][div style="width: 500px; font-family: railway; font-size: 16px; color: black; line-height: 130%; text-align: justify; padding-left: 5px"]Sheo answers questions from https://thewritepractice.com/proust-questionnaire/
What is your idea of perfect happiness?
Hmm. Interestin' question. How many answers can I offer ya fer that? I remember ripping some poor fool's eyes out fer the very first time. Can't describe the feeling, but that's as close to perfect happiness as you can get I suppose. You know what they say. The first time is always special. Asides from that, I'm not sure. Finding a nice lass or laddie to settle down with I suppose. Well, not settle down, more like settle up, the complete opposite! I want to get excited with them! Share my secrets with them! Take them out on me adventures! Teach them the importance of pulling out yer enemy's teeth while they're still alive. It's not as fun when they're dead.
What is your greatest fear?
What a personal question, but I like ya, so I won't rip yer throat out with me own nails. Hmmm. I suppose being buried alive is a big one. Being trapped in a small coffin far beneath the earth. Makes me anxious just thinkin' about it.
Which living person do you most admire?
There's a few, actually. There's Roman and Taboa. They're both strong. But I suppose another lass I admire would have to be [member=8084]KIT[/member] . She's grown so much! It's a shame she doesn't like me anymore. Really brings a tear to me eyes. Not really, but perhaps we can kiss and make up one day. Well, minus the kissing.
What is your greatest extravagance?
I'm not even sure how to answer this question. My personality as a whole? Brilliant, isn't it? Heh.
What is your current state of mind?
Ready to rumble, how about you? Admittedly, I miss my rabbit after the poor thing passed away, but I'm healing!
On what occasion do you lie?
On any occasion I want. Got a problem with that? Too bad! Heh.
What do you most dislike about your appearance?
I have a brand on me right arm. And a smiley face tattoo. Remind me of somethin' I don't much care for. And someone I rather dislike.
Which living person do you most despise?
His name is just a letter really. J.
What is the quality you most like in a man or woman?
A certain gentleness, but strength and independence as well!
Which words or phrases do you most overuse?
Yer makin' me teeth itch.
When and where were you happiest?
I'm happy right here, right now. Best time of me life.
Which talent would you most like to have?
I sure would love to be good at dancing.
What do you consider your greatest achievement?
I once made it to the Underboss position in the Badlands. Fun times.
If you were to die and come back as a person or a thing, what would it be?
A weasel! I hope.
What is your most treasured possession?
I have three. My dog, my ferret, and my cane.
What is your greatest regret?
I couldn't save me mother when I was a boy.
How would you like to die?
In a cloud of glitter!
What is the trait you most deplore in yourself?
Physical or psychological? Well, a physical trait I don't like about meself is my sensitivity. To everything, light, sound, touch. I suppose I dislike the whole mood swing thing as well. It's all good when I'm happy, but sometimes I just don't like the color yellow, and that makes me pretty angry. Angry enough to hurt somebody. Usually I'd say YIPPEE to that, but it's not the same when I'm in a bad mood. It's more of a hassle than anything. Sometimes it makes me feel better, sometimes it makes me feel worse. Either way, the mood swings get me every time.
What is the trait you most deplore in others?
RUDENESS! Makes me teeth itch. Greed, that bothers me. Who needs greed anyways? I almost got robbed once. Someone liked me dagger enough to attack. Well, I said no to their greed, of course. I put that knife through their heart. Bossy people bother me as well. Don't get me wrong, I can follow orders, really, I can! But there's a difference between giving orders, and just being bossy. Bossy people die.
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
07-28-2018, 06:41 PM
(This post was last modified: 07-28-2018, 06:51 PM by Sheogorath.)
❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥❥ [spoiler=meanings] NEGATIVE
[abbr=character is jealous of yours]❥[/abbr] jealous- character is jealous of yours
[abbr=character lusts for yours, in primal way]❥[/abbr] lusts- character lusts for yours, in primal way
[abbr=character has dislike for yours, slight or large]❥[/abbr] dislike- character has dislike for yours, slight or large
[abbr=character finds yours intimidating/scary]❥[/abbr] intimidated- character finds yours intimidating/scary
[abbr=character wants nothing to do with yours]❥[/abbr] wants to avoid- character wants nothing to do with yours
[abbr=character absolutely despises yours]❥[/abbr] arch nemesis- character absolutely despises yours
[abbr=would strangle]❥[/abbr] would strangle- character wants to kill yours/at least get rid of them
NEUTRAL
[abbr=stranger]❥[/abbr] stranger- character and yours hardly know each other
[abbr=acquaintance]❥[/abbr] acquaintance- character recognizes name of yours, not much else
[abbr=character respects yours]❥[/abbr] respects- character respects yours
[abbr=wants to know more]❥[/abbr] wants to know more- character wishes to know more about yours
POSITIVE
[abbr=admires]❥[/abbr] admires- character admires yours
[abbr=character is protective of yours]❥[/abbr] protective- character is protective of yours; will defend them
[abbr=wants to be friends]❥[/abbr] friend crush- character wants to be friends with yours
[abbr=friend]❥[/abbr] friend- character and yours are friends
[abbr=good friend]❥[/abbr] good friend- your character is seen as better than average friend
[abbr=best friend]❥[/abbr] best friend- your character is the top notch friend
[abbr=family]❥[/abbr] family- close; character sees yours as family, biological or not
[abbr=crush]❥[/abbr] crush- character has a crush on yours
[abbr=loves]❥[/abbr] loves- character is in love with yours
[abbr=adores]❥[/abbr] adores- character finds yours adorable and sweet
[abbr=wants to snuggle]❥[/abbr] wants to snuggle- character wants to snuggle with yours
[abbr=trusts]❥[/abbr] trusts- character trusts all of their secrets with yours[/spoiler]
Scroll over the hearts for more information!
Charlie, [abbr=character respects yours]❥[/abbr] [abbr=wants to know more]❥[/abbr] [abbr=acquaintance]❥[/abbr]
"He's a tough lad, brave, headstrong. A bit of a grump but I think he cares fer the Badlands. We're not friends or anything, but that's alright. We don't need to be."
Kit, [abbr=admires- character admires yours]❥[/abbr] [abbr=character is protective of yours; will defend them]❥[/abbr] [abbr=character respects yours]❥[/abbr] [abbr=wants to be friends]❥[/abbr]
"She's a good lass, I quite like her. We used to be friends, not so much anymore though. I did something wrong and now she hates me. Maybe one day we'll be friends again."
Parks, [abbr=acquaintance]❥[/abbr] [abbr=wants to know more]❥[/abbr]
"we used to be enemies. i even beat her up once. but now? i'm not so sure.
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
Sheo's triggers that MAY cause discomfort OR flashbacks.
• Chains.
• Hot iron.
• Someone walking up behind him.
• Scarecrows.
• Scythes.
• Grey eyes.
• Needles.
• Mentions of The Scarecrow.
• Mentions of J.
• Mentions of The Group of Captors.
and i see fire, blood in the breeze
[sup]AND I HOPE THAT YOU'LL REMEMBER ME
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