SUNNYSIDE FIELDS | GUIDE
#1
SUNNYSIDE FIELDS 
a group of farmers
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ABOUT
[div style="width: 380px; min-height: 180px; padding: 0px; text-align: justify; color: #d8b411; font-family: georgia; font-size: 9pt"]Sunnyside Fields is a group of farmers who live together as a friendly community, helping each other grow crops and care for animals. The plants they grow consist of corn, wheat, carrots, potatoes, and tomatoes. They keep chickens, cows, horses, and pigs as well. Anyone is welcome to come, and Sunnyside Fields is a place which is always open to those who want a second chance. If you're posting a thread for Sunnyside Fields in the Loner Lands, you can use the abbreviation SSF.
TERRITORY
The Sunnyside Fields has tar roads that circle around the territory, and behind the tar roads there is a fairly short wooden fence. There is only one entry gate which is always locked, and the dirt road coming from said entry gate goes to the barn, and pathways branch off from the dirt road which leads to the farmhouse and well. The tar roads are considered to be the border marker, and outside of the tar roads there is small hand-written signs scattered about that speak of the group being nearby and encouraging others to go.

They live on rather spacious green plains that stretch out far and wide that have many hills around with few trees, and they have multiple signs giving directions to the farm for those who get lost. The dirt roads lead to the unpainted barn, and the barn has many supplies in it, and also an old tractor which no longer works. A chicken coop is built inside the barn, and the pigpen built to the side of the barn. The cows and horses are let inside of the barn during night or bad weather, and a well which has a secure stone wall around it is about 600 feet away from the back end of the barn, and very young children are not allowed near this area in risk of them falling in. A well-bucket rests near it with a large rope attached to it. In front of the barn, there is five fields. There is a corn field, a wheat field, a carrot field, a potato field, and a tomato field. There is a pasture for the cows and horses, though it is somewhat small.

Those living in Sunnyside Fields occupy small underground huts that are built into the uphill parts of the plains, said huts all rather small but big enough for at least two adults to sleep in and to keep small personal belongings and a table. Owners of underground huts usually need to establish which is their hut, whether it be with a sign over it, something they plant over it, or whatever else comes to their mind. The townsfolk and high positions usually eat inside an old farmhouse rather than inside the huts, and meals get prepared for assigned times, with a dining table in the dining room, living room, and the upstairs. They typically don't keep cold food, but they often have bread and crops available when those are hungry, and sometimes leftovers (though depending on the leftover food, it might be on the brink of getting thrown away due to not being able to be refrigerated.) The farmhouse is usually used for meetings or events in addition, and the farmhouse is about a fourth mile away from the barn. Any personal pets are allowed to be kept here during night if needed, and there is an inside kitchen, though it lacks electricity.

GENERAL TERRITORY
UNDERGROUND HUTS
BARN
OUTSIDE OF FARMHOUSE REF
INSIDE OF FARMHOUSE REF
RANKS
Sheriff
The Sheriff is the leader of the group, and they are completely in charge of ordering and keeping Sunnyside Fields safe. They are allowed to lead the group however they see fit. There is usually one of these at a time.
Current Sheriff: Theodore, played by Bedlom

Deputy
The Deputy is the second-in-command of the group, and they are to help the Sheriff and to keep Sunnyside Fields safe. If something happens to the Sheriff, they are next in place to step up. They are allowed to promote, demote, and hold meetings with permission of the Sheriff, and they must also get permission for raids. They may hold big or small events without permission, and they can change alliances without permission unless the Sheriff overrules them. They are trusted by the Sheriff, and there can be 2 at once.

Cowhands
The Cowhands are like an assistant to the Deputy and Sheriff. They keep watch over the rest of the group, making sure nobody is stepping out of line and expected to patrol frequently and to help solve problems within the group, and to report things to the leader. They have to ask for permission for big events, raids, and changes in alliance, but for small events they are allowed to hold those without permission. They can also hold a meeting with the Sheriff's permission, and there can be 2-3 at once.

Townsfolk
Townsfolk are the members, and they involve anyone of any age, and there is nobody who can't be a townsfolk unless they have gone against the rules of Sunnyside Fields. They can help around the farm by helping take care of the animals or crops, and can be promoted by helping around.

RULES
IC
- Children and elders are to be prioritized in emergency, or to be taken care of. Adding onto this, children under the age of thirteen aren't allowed to help with extremely laborious work on the farm, such as building. Those under the age of sixteen aren't allowed to do dangerous work like patrolling or guarding the barn.
- Dogs are expected to help even if training is required, though dogs that are injured, sick, too small, or elderly are dismissed from this rule.
- Animal abuse is not tolerated. Dogs, horses, and cats aren't to be killed at all, while other farm animals are to be killed humanely and only for eating.
- Treason is not tolerated.
- Do not attack outsiders unless they are violent. This goes for groups as well - do not attack another group unless commanded to by the Sheriff.

OOC
- Follow the Bearbones rules.
- IC actions have IC consequences.
FOREIGN RELATIONS
Sunnyside Fields always tries to stay on good terms with other groups, though they will retaliate against attacks and won't hesitate to get vengeance if somebody else does wrong to them.

Allies: None
Neutrals: Anyone not listed in allies or enemies
Enemies: None
guide credit goes to pyre and bedlom
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Messages In This Thread
SUNNYSIDE FIELDS | GUIDE - by SUNNYSIDE FIELDS - 11-20-2017, 03:28 AM
Re: SUNNYSIDE FIELDS | GUIDE - by dannychan - 11-20-2017, 03:32 AM
Re: SUNNYSIDE FIELDS | GUIDE - by MCCREE - 11-20-2017, 03:32 AM
Re: SUNNYSIDE FIELDS | GUIDE - by SHELBY MCKENNA - 11-20-2017, 06:15 PM
Re: SUNNYSIDE FIELDS | GUIDE - by navy - 11-24-2017, 01:47 AM
Re: SUNNYSIDE FIELDS | GUIDE - by Sorrelwind - 11-26-2017, 01:08 AM
Re: SUNNYSIDE FIELDS | GUIDE - by malta - 11-27-2017, 08:34 PM
Re: SUNNYSIDE FIELDS | GUIDE - by Jasper, - 12-02-2017, 11:23 PM
Re: SUNNYSIDE FIELDS | GUIDE - by acacia - 12-16-2017, 05:14 PM
Re: SUNNYSIDE FIELDS | GUIDE - by britty - 12-18-2017, 01:27 AM
Re: SUNNYSIDE FIELDS | GUIDE - by TATIANA - 12-18-2017, 01:58 AM
Re: SUNNYSIDE FIELDS | GUIDE - by fox17hp - 12-18-2017, 02:12 AM
Re: SUNNYSIDE FIELDS | GUIDE - by fraydewolfe - 12-19-2017, 05:39 PM
Re: SUNNYSIDE FIELDS | GUIDE - by T. CALLOWAY - 12-21-2017, 04:50 PM
Re: SUNNYSIDE FIELDS | GUIDE - by aj - 02-03-2018, 08:31 PM



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