FLINTLOCK SURVEY RESULTS.
#1
[align=center][div style="width: 350px; text-align: justify; font-family: verdana; font-size: 7pt; letter-spacing: 1.2px; word-spacing: 0px; line-height: 12px; color: #000"]
Hi guys! Thank you to everybody who took time to respond to the survey! The results were incredibly helpful in getting a rough idea on where people stand when it comes to Flintlock. And so, lets just get right into it.

[spoiler= Survey Results]Q1. What is your current status in Flintlock Lodge?
50% currently have a character there
30% currently have a character there but they are not active
20% currently do not have a character there

Q2. What draws you into Flintlock?
• Flintlock's independence. Not relying too much on their allies. The ❛good guys❜ of TNW. Want to do what's right. Not afraid to stand up for themselves, but also willing to let people seek refuge with them.
• Characters and their dynamics, and most of the plots currently happening.
• The territory. Mountainous & isolated. Cold-type territory. A staple to Flintlock.
• The potential the group has.
• The theme of the community.
• Not much at the moment.
• The general history writers have with the group. The OOC community is beginning to feel like a safer environment. Tight-knit OOC community.

Q3. What draws you away from Flintlock?
• Lack of time.
• Lack of muse.
• OOC circumstances.
• Lack of plots or difficulty plotting with other people.
• Exclusive behavior IC & OOC. Tight-knit OOC community may make it difficult to feel included. Some feel like nobody wants them around in the community as only a select few make any effort to plot with them. Cliques.
• Slow activity.
• Too much focus on personal character plots.
• Character posts being overlooked.

Q4. Did/do you feel welcomed in the group?
60% said sometimes
20% said yes
20% said no

Q5. What are your thoughts on the OOC community currently?
• Borderline cliquey. A couple of people only plot and talk with the same group of people; they aren't interested in engaging unless it's within their clique. Character plot suggestions are often shot down. Some feel like particular individuals are difficult to interact with. Don't always interact with other people or characters. Ignoring threads and people.
• Inactive
• Every community could be improved. Issues are not solely a Flintlock problem.
• Focusing on Discord isolates potential for those for aren't active or don't use Discord looking to be involved.
• Would feel welcomed easily and feel welcomed in conversations if they wanted to chat OOC. Community is full of friends and people they'd like to get to know better; people are not being malicious or intentionally excluding others.
• Welcoming to a degree. People are willing to welcome you and be kind to you but are unwilling to follow up with consistent IC and OOC interaction.
• Some strong personalities OOC which can make it overwhelming.

Q6. Do you think that Flintlock Lodge is cliquey?
50% said sometimes
30% said yes
20% said no

Q7. Would you like to elaborate?
• Characters often pick and choose threads.
• It is difficult to draw in new members since the OOC community is so tight-knit. Makes it intimidating to interact with OOC community. OOC community tend to unintentionally ignore newcomers in favor of preexisting members. Feeling unwelcome has drained muse and removed nostalgia reasons for wanting to join. Struggling to find a foothold within the OOC community.
• No progress is being made in IC development.
• Characters outside the allowed norms are shunned.
• Everything in Flintlock revolves around a few characters and their writers.

Q8. What do you think of the current groupwide plot revolving around rising tensions between Flintlock and Bluestem?
6/10 participants like the idea. 3/10 participants think it's okay/unsure. 1/10 participants think it's confusing.
• People like how Flintlock is not doing it for themselves but for the group that has sought refuge in Flintlock. It isn't about anything that happened to Flintlock but they are extending a hand out to help people in need. Hones in on the concept that Flintlock are the ❛good guys❜ of TNW. A group-wide plot that TNW needed. Glad that there is finally a larger scale event that impacts more than one group. It's good to finally see tensions rising between groups. A perfect opportunity to prove that Flintlock is not passive and do-no-harm, but that they are a less than perfect group lead by people with complex ideals.
• It could be interesting but all participants must be willing to follow through on a plot like this.
• It doesn't feel natural.
• There's not much else to do.
• It's confusing.

Q9. What do you think about the current lack of HPs? Should HPs be earned through activity, IC contributions, or should there be a OOC request form for promotions? Do you have any ideas on how to encourage more people to work towards becoming a HP?
• The general consensus is that people think that a HP should be earned through activity and IC contributions, but there should also be an OOC tryouts form to show interest in working towards a particular promotion.
30% of participants felt that in the past HPs were not given enough responsibility for members to want to strive for a promotion; there was little incentive to becoming a HP. They felt helpless because they felt like even if they were a HP they would have no further influence in the group to implement ideas, join in discussions about Flintlock's future and feel like there is no IC incentives either.
• Mix of activity and IC contributions seem like the most realistic way to promote people.
• If someone consistently posts, they deserve the chance to be promoted. Additionally, someone who may post less but shows the initiative to help the Flintlock community also deserves the chance to be promoted, granted they do not slack off afterwards.
• Something must change to encourage people to become more competitive when trying to earn ranks.
• Tryouts would be a good idea as long as they then prove that they are a suitable candidate through activity and IC contributions across the board to hold the position.
• Characters tend to get dropped quickly, so something should be done to encourage development of the character and allow for the character to work towards becoming a HP.
• Flintlock needs more HPs.

Q10. What would you like to see more of?
• Long term plots 90%
• Political affairs (eg. trading) 70%
• Lighthearted events within the group 70%
• Violence/conflict 50%
• Tasks 50%
• Competitions 50%
• Social events 30%
• Interaction between other groups 30%

Q11. What would you not like to see more of? (results edited as I made an error on the form by making this a compulsory question)
• Interaction between other groups 30%
• Political affairs (eg. trading) 30%
• Tasks 30%
• Competitions 30%
• Social events 20%
• Long term plots 0%
• Violence/conflict 0%
• Lighthearted events within the group 0%

Q12. Is there anything that you'd like to see change/develop in Flintlock Lodge?
• Roles for HPs.
• Few more traditions. Continued use of current traditions.
• Expansion of territory. More involvement of the ski lifts and the village.
• Solid political stance when it comes to dealing with other groups and unwavering set of international moral responsibilities. Political affairs.
• More cohesive IC community.
• Overdue for conflict; a war or something along these lines.

Q13. Is there anything that you think could change to improve the community?
• Encouraging more OOC chatting. Allows for everyone to get to know each other and form small connections. Make a way to get more people to know each other better (eg. an OOC ice breaker). Less cliquey behavior. Engaging with less active or new members of the community more.
• Encouraging more OOC plotting and regular members to create and contribute more plots (group-wide and personal). More opportunities to plot.
• Re-examine OOC and IC behaviour blending.
• Focus less on spring fever.
• Focus less on expansive NPC families.
• Consistent events to create conflict within the group.

Q14. Is there anything else that you would like to add?
• One person had to click "long term plots" on Q11 as the question was starred (Therefore, I have edited this result.)
• One person knows that they are not the only person avoiding Flintlock lately due to clique concerns, but would be glad if the concerns have been resolved or worked on.
• One person feels that interaction between other groups is great but all of the Christmas events made them feel burnt out. More worthwhile events rather than random ones.
• One person feels unwanted and so hopes that these issues can be resolved.
• Otherwise, people think that overall there is a good balance in Flintlock and that it has the potential to become an extremely popular group again with enough work.[/spoiler]



All right, so! Discussion time. Firstly, I would like to address concerns regarding the OOC community and recommend an action plan on how to work on highlighted issues. Afterwards, I will be discussing the IC community and recommend an action plan on how to improve the group itself.

OOC COMMUNITY
In general, people have mentioned that the current state of the OOC community has been steadily improving, beginning to feel like a safer environment and overall the majority seem to be a tight-knit group of people. But, there is always more work to be done in terms of increasing the enjoyment within the community!

When I gathered the results for this survey, the question really stuck out to me was Q4. Only 20% of people felt that they felt welcomed into the group. 20% said that they did not feel welcomed into the group. 60% did say that sometimes they did, but that does not excuse the fact that other times they did not feel welcome, and so I want to reduce the percentage of ❛no❜ and ❛sometimes❜ significantly. Of course, there will always be situations in which people feel uncomfortable and unfortunately I cannot control the actions of others, but what I can do is encourage everybody to generally make a more conscious effort to be more open and more welcoming to everyone. I would not like for Flintlock Lodge to be a group that is known to be exclusive and unwelcoming towards individuals, so lets devise some sort of plan in order to tackle this issue.

Q5 focuses on the thoughts of the OOC community. There was an alarming amount of people that brought up the words ❛cliquey❜ and ❛unwelcoming❜ which I think is unacceptable. Despite the mention that these issues are not solely an issue in Flintlock but rather an overall problem on Bearbones, I do not want Flintlock to be at all included in that narrative. A couple of people have mentioned that some people will only talk and plot within their circle and that they feel like these people don't always interact with other people or characters. This extends to some feeling like people ignore other people OOC or pick and choose threads.

Before I begin discussing what change I'd like to see implemented, I think I should also briefly mention that I do not believe that the majority, if any, of this behavior is intentional. In many cases there are other factors that influence these issues which people must bear in mind. For example, some people may have to pick and choose threads based on time and muse constraints. If you feel that your thread, personally, if being ignored, please do not hesitate to DM me so that we can work on solving the issue together. When it comes to plotting and having suggestions ❛shot down❜, we have to bear in mind that plotting is a two-way thing. A suggestion may be fitting for your character, but it may not be fitting for another. If this happens, I recommend that those plotting then talk together to work out a suitable alternative rather than leaving the person high and dry.

In addition, I am aware of a handful of people who feel uncomfortable chatting OOC with others, whether that be due to anxiety or shyness or anything entirely justifiable. If an individual, for the most part, chooses not to interact with the majority OOC then their choices must be respected and I will not force anybody out of their comfort zone.

However, if this behavior also extends to ignoring people IC whether that be picking and choosing threads, ignoring requests to plot or abruptly shutting down suggestions, then this would be where I draw the line. In addition, exclusive OOC behavior where an individual actively picks and chooses who they will chat with whilst ignoring others, and IC and OOC behaviors blending is also unacceptable. I cannot force people to interact, of course, but I have several suggestions on how to remedy this problem.

Firstly, I would like for people to try make a more conscious effort to be welcoming to others. This means responding to their messages (including discussions on their character's Discord channels) and making an effort to get to know everybody in the community. Whilst the community is already tight-knit generally, there should be no reason for people to doubt whether they can include themselves into this community. In addition, I encourage you all to start chatting and plotting more on the OOC Discussion board in Flintlock. I understand that Discord is more accessible for those throughout the day and easier to use on-the-go, but not everyone is active on Discord and not everyone uses Discord. An added upside is obviously the fact that it will make the board more active in general which will help boost activity and encourage new members to join in.

I have chosen to start an OOC Meet & Greet thread! I think that it will be very helpful in getting to know the OOC community better; I know that personally I have already learned so much more about a lot of you and it has been lovely to talk about it with you all. What I do notice with these sorts of threads, though, is that once somebody introduces themselves, no further conversation ensues which puts an abrupt end to all opportunity to get to know everybody better. Therefore, I highly encourage that you use people's answers as prompts for OOC discussion. Do you share the same likes as them? Then tell them! Do you appreciate a hobby that they spoke about? Ask them questions about it! It is the perfect opportunity to expel any exclusiveness from within the community. Plus, you can make a new friend or several from simply initiating conversation and making a consistent effort with them.

If this fails, then I have a plan B to promote inclusiveness within the community; that is to pair people up OOC to play a game of 21 questions. Of course, if people are interested in this idea then I can set this up regardless. My plan would be so use a random generator to pick out pairs of people currently in Flintlock Lodge and ask for them to DM one another (either on Bearbones or Discord) to play a game of 21 questions with one another. I believe that it will be a good idea to encourage people to talk to those they would not otherwise talk much to.

50% of people believe that Flintlock can sometimes be cliquey, so lets work together to dissolve this entirely. Everybody deserves a chance to feel welcome and safe within this community.

I have received the names of a few individuals that others fear may be showing signs of exclusive behavior, and I am concerned that I am not fully aware of the extent of this issue. And so, I set up an additional form which will be available permanently for use. It is an anonymous complaint form where you can freely express your concerns with me. This is not limited to complaints about individual people but can also be used to file a concern regarding anything about Flintlock Lodge.

For now, I will be monitoring individuals who have been mentioned and if I continue to see exclusive behavior I will be quickly popping a DM to them to discuss what can be done to remedy this issue. Please note that if you receive a DM discussing this, it is not a warning or a lecture as I am sure you do not intend to show this behavior, but instead we can work together on figuring out how to come across more welcoming and open towards everyone in the community.

Next comes the issue of general slow activity within the group which seems to draw people away. As I mentioned previously, I think that chatting and plotting around the OOC board rather than Discord will be a helpful way to bring in more activity! In addition, linking to my previous discussion about inclusiveness, being welcoming and open to those in the community will not only benefit others in helping them feel more included and welcome, but it will also benefit you as it'll help promote activity on the board. So, if nothing else will encourage people to include others more, then let that be your motivation. It's as simple as that; if you want a more active board, you have to ensure people have a reason to want to join and want to stay.

With that being said, there are other factors to be aware of in terms of inactivity. Many mentioned OOC circumstances make it difficult to be active as well as lack of time, plots and muse. Sadly, OOC circumstances cannot be helped, nor can a lack of time because I strongly believe that, with writing being a hobby, it is ultimately secondary to real life. In terms of plots and muse, I do think that that can be helped.

People suggested that encouraging more plotting, as well as encouraging regular members to contribute towards group-wide and personal plots, will help with the issue of a lack of plots and muse. I have created a brand new plotting thread on the OOC board in the hopes of it being used more regularly, and I also encourage you to create your own threads to create plots with your characters. I think plotting threads for your characters are insanely helpful especially when you make it clear what sort of plots you are after. It helps to inspire those to respond with plot suggestions between your characters.

It was mentioned that there needs to be more opportunities to plot and, unfortunately, I am not sure how to do this. We have the Discord plotting channel which is frequently used, a plotting thread in the OOC Discussion board and DMs are always open for people to initiate plotting. Additionally, I will be posting a prompts thread which can be used as inspiration for plotting. If you have any other ideas, then please let me know!

Concerns have been raised about how characters are seen within the OOC community. There has been a mention that Flintlock tends to revolve around only a few characters and their writers, and people focus too much on personal character plots. There was also a mention about the focus on expansive NPC families. Firstly, unfortunately I haven't been provided with the names of which characters and writers Flintlock tends to revolve around, but please bear in mind that currently there are very few active characters in Flintlock Lodge and so I believe that this does contribute massively to this perception. Furthermore, I do not wish to discourage people focusing on personal character plots because that tends to be the development required to maintain a solid muse for that character!

Instead, I encourage people to begin suggesting plots of a larger scale that can affect multiple people or the group as a whole. Although I am constantly thinking of plot ideas which can involve multiple people, it is difficult to do so on my own. Therefore, please suggest any ideas that you may have for larger scale plots whether you share on Discord, on the plotting thread or DM me privately! I'd be more than happy to discuss your ideas with you and very keen on including member-made plots in the history of Flintlock Lodge!

Lastly, I'd like to ask for any clarification on the mention of focusing less on expansive NPC families; as far as I'm aware there are no NPC families in Flintlock and they are all actual characters. If you wish to remain anonymous in discussing any of this, please don't hesitate to use the new complaint form for clarification on this issue so that I know how to handle it.



IC Community
Okay so first I am going to discuss the recent changes in the group and what this means for everyone/everything involved in these changes. Then I'll discuss more suggested changes/developments and how to implement them, then then briefly tough on plots!

So, as you may already know, there have been some recent changes to Flintlock Lodge. Firstly, a new guide has been made with an entirely revamped introduction, reference pictures, a new set of IC rules which will be firmly implemented by HPs, and finally... a whole new set of ranks! Currently, traditions and events have remained the same because the majority suggested more of them and I would like to discuss with you guys what you'd be interested in seeing. What traditions and events would you like to see in Flintlock?

The new IC rules have slightly deviated from the previous set of rules, clarifying boundaries and also creating some leniency and freedom in other areas. And, very excitingly, the members of FL are being assigned ranks upon joining! I hope that this will help guide further character development as they are expected to take part in activities relating to their rank. Ranks can be applied for here!

The next point that I'd like to discuss is the apparent need for HPs. This new ranking system gives more opportunities for members to actively work towards a promotion! There are IC and OOC benefits towards being promoted, and there are currently six promotions up for grabs so I hope that that will encourage a competitive nature between members in order to climb the ranks. Alternatively, once high positions begin to get filled up, there is also an opportunity for characters in any ranked position to receive a loyalist title under a set of certain criteria. This too has its rewards IC and OOC and there are unlimited spots for this title.

As for requirements for a promotion, it has been agreed on by the majority that the HP should be earned through consistent activity on the board as well as IC contributions. Therefore, I am planning on writing up a thread in the OOC Discussion board to clarify the rules to becoming a HP. But, as a basic rundown, I will be looking for:
• Consistent activity on the board.
• IC contributions and initiative to help the community.
• Sound and responsible behavior OOC. This includes being welcoming to everyone and overall being a good representative for the group.

30% of people felt that in the past, HPs were not given enough responsibility which made promotions undesirable. In addition, they felt helpless even as a HP as they felt that they had no further influence in the group to implement ideas, join in discussions about Flintlock's future, plus they felt like there were no IC incentives either. Therefore, I have created new HP ranks where I have delegated responsibilities across five branches. Whilst the Captain and General can still veto decisions, the five advisers of each branch ultimately have the freedom to shape the particular branch that they have the responsibility of overseeing. And, although this isn't entirely related, I have also given normal ranks and apprentices more general responsibilities so all characters in Flintlock have some kind of job to do in a more organized format. I hope that this also makes the IC community more cohesive.

I hope that this is a helpful incentive to encourage those to work towards promotions. Someone mentioned that character tend to get dropped quickly, and so I hope this also helps encourage those to develop their character to work towards becoming a HP. This also helps with those struggling with muse to develop their character in that particular branch. As well as this, other incentives include bones which can purchase additional perks such as weapons or solar panels, an IC ❛salary❜ in the form of HPs receiving material luxuries from the Captain, the opportunity to act as the figurehead for that branch and to have more authority and respect within the group. Also, for those who get promoted, they will be included in a monthly OOC meeting to discuss what they think they can all do to improve Flintlock.

Although promotions must be earned, I will be posting an OOC tryouts so that I can see who intends on working towards a HP. I will not promote anybody who has not first applied and, for those who do apply, only then will I be looking out for the requirements I set out above in order for you to prove that you'll be able to manage the position.

Q8 asks about the current plot between Flintlock and Bluestem. I am incredibly pleased to see that the majority like the idea and so we will be pushing on with that plot where tensions will only continue to rise. For those who think that the plot is unnatural, I'd be grateful for some clarification on what makes it unnatural so that we can work on improving the plot. And, for those who are confused about it, do you think Flintlock could benefit with a summary of the plot idea for clarification? For those who don't think there is much else to do, the plot at least can help prompt some ideas for further plots! This is a good opportunity to continue plotting. Overall, I'm glad about the positive outcome and I am excited to continue developing this plot with everybody. Perhaps the tensions end up blowing up and creating some sort of conflict or drama. What are your thoughts?

In terms of developing or changing aspects about Flintlock Lodge, I believe that I have already elaborated on some of the points so I will continue with the points I have not brought up yet. First is the expansion of territory as well as more involvement of the ski lifts and village. An expansion can be a good idea to give Flintlock more things to do around the territory. And so, perhaps over time I can expand their horizons a little bit with people's help. In addition, I have given the diplomacy rank the responsibility of maintaining infrastructure as well as expanding territory!

I also have additional ideas which came to mind whilst revamping the guide. What are your thoughts on Flintlock farming caribou? Also, what are your thoughts on making dog sledding (and breeding sled breeds like Canadian Eskimo Dogs and Alaskan Malamutes) and horse sleighs a form of transport across the territory? I already imagine horses are used for jobs such as transporting timber to the lodge, but I think it would be interesting to look into this idea a little more.

As for more involvement with the ski lifts and village, I completely agree with everyone on the village. I do believe there should be more specific things down in the village in order for that location to be used more frequently. Have you got any suggestions of what you want to see in the village? As for the ski lift, my only concern is that it cannot really function without electricity. Unless we eventually purchase a solar panel large enough to provide enough to use the ski lift? I think we will have to ask staff if this is all right first.

Also, when it comes to a solid political stance, I agree that we should focus on how Flintlock deals with foreign groups. I think this is vital especially for the diplomacy branch as they will be the ones in charge of ensuring good relations. In addition, there should be an unwavering set of international moral responsibilities. I know that most people want Flintlock to be seen as the ❛good guys❜ of TNW so to speak, so I think that their moral code should reflect that. I want to steer Flintlock away from being a necessarily neutral group as I believe we already have enough of those groups in TNW, and I do not want Flintlock becoming a bad or malicious group either.

On that note, I want to quickly just clarify that whilst Eddie is also the leader of his family's criminal enterprise, I have no intentions of turning Flintlock into a Stirling criminal hub. In fact, it's quite the opposite. Eddie wants to keep his criminal life and his Flintlock life entirely separate and so will do so accordingly. From his experience in being involved in an organised group, his way of leading, implementing roles and being a stickler for structure and efficiency is the only things mildly influenced by his background, but never will Flintlock become anything like his family's organisation.

And so, with that being said, what sort of moral responsibilities do you think would be good for Flintlock to stand true to in politics? I think they shouldn't be the type to sit on the fence about anything, being very proactive in trying to diffuse conflict between other groups whilst showing that they won't let any group try to walk over them.

And, last but not least, plots! What I think I want to do is take the results from Q10 and Q11 and move them to the plotting thread so that we can all plot there! I have decided to work out, on average, what seems to be the most popular plots and events.

As a summary, I notice that almost everybody wanted to see more long term plots.

For now, I won't be pushing plots for interactions between other groups and so we will start to focus less on hosting events for foreign groups. In addition, social events do not seem to be the most popular currently, as well as competitions nor tasks. For tasks, I will continue to offer tasks but I will not make it a frequent occurrence.

Violence, lighthearted events and politics seem to be popular choices. We have the upcoming Bluestem and Flintlock group-wide plot which gives writers the opportunity to plot conflict, and I think some more lighthearted events will be excellent.



I am so sorry for how long this thread is, but I had a lot that I wanted to discuss. I would be grateful for anyone who wants to share an opinion, suggestion or give me any feedback!


[align=center]
I'M OUT OF MY MIND, REPLAYING THE SCENE
[sup]AS THESE THOUGHTS START TO ASPHYXIATE ME — NOTES.

[/sup]
Reply
#2
tracking for rn


[align=center]
I wanna be your happiness I wanna be your common sense pain Wrap your head in a [glow=#684460,2,300]picket fence[/glow] Rebuild after the hurricane [abbr=this user is trailhead's miss american pye — aporia has tip toed in here, peed on all your things, and then deathdropped through the floor into hell — you've been poked by fangs — crows cleaned up apoira's pee and threw chocolate at you — joey baked you yummy cookies — firebird is definitely building a nest here — you have been bitten by a wild eskie (but w love though) — skullcrow has built u a pillow fort — vid sat on your head for about ten seconds before flying away — rev loves you — hoot hoot — you are my wife / you're my wife / boogie woogie woogie — hoot tried making a nest but got burnt zoinks — darwin gave you a kees — joey loves you <3]![/abbr]
Reply
#3
tracking while I gather my thoughts
Reply
#4
[align=center][div style="width: 400px; text-align: justify; line-height: 12px;"][font=calibri]so proud of you for this truce omg
i'm still new to flintlock (at least edmund's reign) so i don't know how much i can elaborate but i'll be speaking from my experiences as of recently and as a leader of a handful of groups lol
- i also tried to underline my basic talking points so it would be easier to pinpoint certain paragraphs


[align=center][div style="width: 400px; text-align: justify; line-height: 12px;"][font=calibri]

OOC COMMUNITY
cliquiness is... not a new thing on bearbones, nor is it on any other roleplaying site. they're tough to battle, especially as a leader. i have seen some pretty bad clique situations in my day, but flintlock so far has been a friendly and engaging ooc community to be apart of! i have no complaints, but then again, i'm still relatively new so maybe i just don't have the whole perspective, and i'm not dismissing anybody else's feelings on the matter.

this is going to be a neutral statement, just speaking from experience here. again, i haven't been in the community long enough to know the entire story: let's remember that ooc inclusion is a two-way street. the members of the ooc community can only do so much to welcome a newcomer and offer to plot with them. and it's totally fine for a more shy or quieter person to refrain from chatting a bunch!! however, if you want to get involved in the community, you need to reach out. nobody is going to go bombarding your channel or dms with plots, so everyone needs to make their own effort to plot, yeah? it seems kind of unfair to call a group cliquey if you make no effort to talk with anyone.

— yeah, i think the slow activity thing just... spans across the whole site. the amount of active roleplayers has certainly grown within the last few months, but it's still not humongous. i won't blame people for personal issues such as work and school and not to mention mental health ( which always should come first ). however i think that more incentive to post such as inclusive plots and ooc games might help people's motivation? also, truce,  i have a character development challenge that i used in the badlands that you are more than welcome to use for flintlock! from my experiences, people enjoy completing the tasks and it also encourages thread-making and posting :^)

— i don't think that personal plots should be discouraged? i mean, definitely should not be the main focus of the entire roleplay considering that this is a group so group plots should also be prioritized. personal plots are about developing your characters and making them more interesting to play... isn't that the entire point of roleplaying? but i think there should definitely be an effort to make personal plots allow other characters into involvement!! that is just more fun for everybody.

— the ooc bonding games sound great and are definitely fun!! aside from the ooc m&g, i would love if we brought back games that could be participated in within the flintlock ooc board. i can do some searching and find some old games that people can make. also, it would be cool if the ooc board was used more in general like it was back in the old days!! like meme threads, "what ___ would your character be", heartcharts + opinions, etc. i know that i will definitely be throwing some of those up eventually.

IC COMMUNITY
— i don't have much to say here, as i just made calvin's intro yesterday so i haven't been on the ic scene for too long. i must say though, truce, your revamping of the guide is amazing and i'm wowed by the effort you've put into the details!! i also definitely like the new ranking system; everyone gets a job to do and no one just kind of feels like they're just.... there, y'know?

— i like the idea of using dogs and horses for transport! it would definitely make more sense than everyone just... walking around in the freezing cold lol.

— yeah, i think there should definitely be more ways to get over to the village, so maybe asking staff about the solar panels to power the lift wouldn't hurt. i like the idea of territory discovery and expansion, though! you can only do so much in a single lodge, y'know? it would be nice to have more of a variety when it comes to territory. as for the village, i can just see it being a normal town, i guess? abandoned cafes, libraries, small mom 'n pop shops, maybe a small school.

— as for flintlock's stance, i like the idea of them being more pro than neutral. however, that might throw a fork in the badlands/flintlock alliance considering they're p much opposites. unless they made a pact not to mess with each other? also, does this mean that flintlock is going to be vigilantes of sorts? if so, then i think it would make sense if everyone had mandatory basic combat training if they're going to get involved in conflicts.


[align=center]
THANK YOU FOR THE LOVE, THANK FOR YOU FOR JOY
[div style="width:537px;font-size:8pt;line-height:1.2;color:#000;font-family:arial;margin-top:2px;margin-bottom:5px;letter-spacing:0px;margin-left:0px;letter-spacing: 2px;"]beatles ( she/her ) — beatles#1098 — dump — nikolai
Reply
#5
(01-25-2020, 06:18 PM)elysian. link Wrote: tracking while I gather my thoughts
Reply
#6
[align=center][div style="background=transparent; borderwidth=0px; bordercolor=; width: 400px; font-size: 8pt; line-height: 125%; text-align: justify; font-family: arial; color: black"]okay

so

i’m kind of kicking myself that i’m replying to this at. currently 10 my time because it’s been a long day and i’m bad enough at wording things when wide awake, let alone when all i want to do is go to bed. but i think there’s some things i personally need to get off of my chest and i think that if i sleep it off i’m not going to ever say them- and i’ve been working so hard on opening up to you guys and work on being more vulnerable about my life and my feelings and the like.

so i’m going to start with the ooc community, more particularly as my involvement in it or lack thereof- which is what i’ve been dreading talking about for a while, now. i know, i know my name tends to get brought up when it comes to “cliquey.” and you know, for a long time i beat myself up over it. it was a lot of “who can blame them?” and “i suck why can’t i just talk to people!?” or more than anything, it was usually something along the lines of “let them think what they want to. they don’t know my truth. 'cliquey' is subjective and mildly misconstrued or overused anyway hoho.” and you know, i never considered telling anyone anything about my own personal issues, or going in depth on any of it. i just kept going on thinking that it’d be fine for people to call me cliquey, call me exclusive… to be like "let them!" because i never wanted to speak my truth. it made me feel too vulnerable on the internet, which freaks me out.

but now i’m thinking, after finally just beating myself up over this whole “cliquey” thing again and again, and rolling with the punches just because it meant i could stay in my little box and feel comfortable--

maybe i should speak a bit of my truth.

not all of it, but just enough. i never thought i’d try and feel the need to explain myself, but i’m just-- i don’t know. tired of this constant paranoia that people find me cliquey, or that people are on discord dm-ing each other saying what an exclusive and antisocial piece of shit i am. because at least after this post, even if people keep doing that, even if people go ahead and file a complaint about me to staff, i can at least state that i explained myself. i can at least tell myself that after all this time spent stressing out, and sometimes even considering leaving bb over this whole issue... after all that time i can finally bring to light a certain topic that i feel people sometimes stay quiet when they know they should tell their story.

when i was way younger, someone i met on the internet broke my trust. and really it broke everything about me and how i approached meeting people online. so. as a result. online, i find it extremely hard to let anyone in because i always feel this paranoia. i try very much to keep my internet life and my real life separate- which usually means i try my best not to really form friendships with people truce was the only exception, but she just. we go way back and it’s different. and, quite honestly, i am terrified of talking to people on the internet. talking on discord. and, sometimes. talking to you guys. because sometimes i get scared of sharing too much of myself or investing so much time and it’s just. i struggle. a lot. with interacting ooc-ly. when someone does something to break the trust, i freak out. i try and shut them out and act like any interaction i had just.. didn't happen it's really bad. but.

i try and interact though. i mean, whether it’s a few one-liners or “trying to be funny,” or telling someone that i love their characters because honest to god i love them all so much. i try.

i’ve been trying to get better at being around ooc-ly, and i am so sorry if you have mentioned my name in these surveys before, feeling like i have left you out. and to be quite honest.. sometimes i feel like most of these issues could be solved just by messaging me about it. i find myself extremely kind to someone; i couldn’t be mean to you guys or try and bully you if i tried. i’m not afraid to tell it how i see it. i’m not afraid anymore. i’m literally so worked up over it my eyes are watering and i do not cry over stupid things on the internet like this. literally the biggest problem with the internet is this issue with people simply communicating to each other issues they might have. and i'm honestly done living like that.

but to just. leave some disclaimers out there. if you think i’m cliquey or exclusive ooc-ly. i’m sorry. i don’t actively ignore people. if someone tries to talk to me, i will try and respond! if someone dms me wanting to plot, i will plot. but i struggle with jumping onto peoples' channels in the groups and just trying to strike a conversation. and i struggle with creating that bridge because it’s something i’ve told myself not to do for so long. i mean, most of you probably don’t care about this whole post and you’re just skimming, or anything. but. i’ve left this out for you guys. i don’t know. i’m sorry that i just word-vomited all this out. it’s something that i told myself i’d never have to explain, but-- i’m just so tired of being given this label when i’m literally trying so fucking hard. so goddamn hard.

but you know. i’ll try even harder. and. who knows. maybe you all will notice the difference too.

i can’t speak for the ooc community much when it comes to others and most interactions, since i’m not around it very much. but i can say that i haven’t had someone be mean to me when i’ve tried to talk to them. and i think that says something. my threads get responses. they might take a while because everyone’s busy- they might not even be from every character in fl. but i get responses. that says something. and i feel. acknowledged. and i think that’s a little something flintlock has that sometimes i just don’t feel in other groups.

i don’t know if i can see myself participating in some ooc games like having to dm someone and answer certain questions. if that's something people are interested in, don't worry about leaving me out of it because i wouldn't let my own fears hold anyone else's wants back. but also i think it would be fun to have goofy ooc threads like beatles said to kinda get some more interaction going in the ooc board ! !

...

hoo.

okay time for the lighter and more fun stuff. really you can just skip over all that. shitty. mushy. “sensitive” stuff haha what

it’s time to talk about the ic community.

i absolutely love the new guide, especially the new positions. i think some people feel discouraged in that there is usually only a leader, and then the sic. if those spots are filled, it’s almost at a point of “what’s the point?” now, with these branches and the branch leaders, it leads more opportunity for people to get that extra bit of power they wanted for their character. and i love that. i adore that. it’s a brilliant idea and i’m so glad it got implemented.

i personally like the bluestem and flintlock tension, because i feel like it’s the sort of plot where you get out of it what you put into it. it’s that long term plot where tensions start rising, characters start forming their own ideas on the situation. on each other. it’s kind of exciting, and i love plots where there i can see depths of it, ripples, domino effects, that sort of thing. i’m excited about it and i’m already trying to think about how my chaotic dumbass fred will… chaotically do dumb shit throughout it to not help the situation.

also. dog sledding. brilliant idea. why the hell should you go through the snow when you can mush balto over to the place. your characters never have to worry about wet socks again hopefully. okay now i’m just trying too hard to be a joker but. you know what i mean. i think it’s a very smart idea and it’s just too good to ignore. horse sleighs would be good too. plus it’d give more responsibilities or tasks to people. maybe someone’s really good at working their way around horse sleighs and getting them from point a to point b in one piece. maybe someone’s really good at training sled dog teams for this sort of stuff. i think it allows for the development of positions and interests for characters. that’d be so cool in my opinion.

i’d love to think about expanding the territory a bit. or at least making more use of the village honestly?? make some standout shops in that little village there, key destinations where characters can do things. the like. it’d be fun. like beatles said, having those normal town things -- but maybe characters revamping it to make it like. “a flintlock staple.”

open a hot cocoa cafe down there or something ha

and lets get some gd caribou.



alright. 1500 almost words later. this took about an hour and a half to type so. i kinda gave up when it came to the ic discussion since idk. truce you're doing an amazing job so far, and i feel like nothing i can say could even come close to all the greatness you're going to achieve while running flintlock. you're meant for this sort of stuff.
but at least i tried to give some input y’all. it’s all a bit of a jumbled mess but. i feel lighter, after getting it all off of my chest. thanks for reading,, if you guys did idk. means a lot

much love, y'all



Reply
#7
[align=center][div style="width: 450px; text-align: justify; font-family: arial; font-size: 9pt;"]also jumping in here, though i haven't been around very long! i've always been a lurker. sorry if i don't make sense lol there's a lot i want to talk about and don't know if i can keep this organized? it's a mess


on the topic of cliques--since that might be coming up a lot--i in no way think anyone here is PURPOSEFULLY excluding anyone else. everyone here is super friendly, even if they're not super social. i prefer to describe the OOC community more as tight-knit, because that's what it is. most of the members on bb in one circle overlap with another, so you're all very familiar and well-acquainted with each other.

to an outsider, a tight-knit community is intimidating as all hell.
you get nervous and wonder if you're intruding. you wonder if you'll be accepted as part of the family, or if you'll just be an outsider the whole time. trying to get past that barrier, for lack of a better word, is kind of difficult!

i understand that it is ALSO difficult for people INSIDE that community. it's hard to just suddenly accept a newcomer into your little bubble--there's an awkward period where people are still getting used to you and you're still getting used to them. people tend to stick to what they know and what they're used to, and that's okay. nine times out of ten, it's not malicious.

i love you guys, and i would not believe for a second that any of you have ill intent.

i think that discord does play a big role in making the community seem a bit "cliquey." discord, unlike BB, is faster, more private, and typically not subject to the same rules on the forum, so people are using it more than OOC boards or chatting threads. this isn't necessarily a bad thing--i personally prefer discord, since it's easier to access on mobile and more "on the go" IMO, but i do agree that discord can also foster a kind of "exclusive" atmosphere. we as a whole should definitely make an attempt to revive the OOC board! this isn't to say those using discord should abandon it entirely, but maybe try to use both.

(01-26-2020, 09:55 PM)Hootowls link Wrote:...sometimes when people respond to Brendan’s threads, Brendan isn’t mentioned at all in their posts—he isn’t interacted with whatsoever. It’s like Brendan’s not even there, and to put it quite bluntly it feels like I’m being left out of my own thread. That’s part of the reason why I find it hard to respond to my threads, because it’s like people aren’t even responding to me. It hasn’t happened as often recently, but it’s been an issue since early 2019, and ig this is my chance to bring light to something that’s been bothering me.

i've noticed this too! i don't really have any suggestions to try and resolve this, but i will admit that i am definitely guilty of doing this haha sorry!! i think this might tie into people being too focused on personal plots or development, posting just to write a story about THEIR character. i get super excited about my character and want to gush about them, even in someone else's thread, but realize now i'm discouraged when someone does the exact same thing. this is definitely something i will try to work on in my posts from now on. i didn't think anyone else really put that much thought into it--thank you, hoot, for bringing this to light.

speaking of the bluestem/flintlock tensions, might i just say i LOVE this idea? personally, i think there's a potential to strengthen the group's IC bond via mutual hatred/prejudice for bluestem haha i'd love to see the toll these tensions will take on trade and diplomacy.

i'm terrible at coming up with ideas, moreso for group-wide plots than personal plots, but i'd like to see the toll  the bluestem tensions takes on flintlock's resources?? if that makes sense?? idk if bluestem provides any valuable resources that flintlock can't get on their own but i imagine if they DO then trading would be hit pretty hard?? idk i'm so bad at this

overall in IC i love everybody's characters and their dynamics. i'm so interested in all of them and really can't wait to get to know them. i don't have much to add about the IC community? sorry about that :pensive:



[sub]the artist formerly known as hal[/sub]
Hoot gives Hal’s body a hug
Reply
#8
[align=center][div style="width: 350px; text-align: justify; font-family: verdana; font-size: 7pt; letter-spacing: 1.2px; word-spacing: 0px; line-height: 12px; color: #000"]thank you guys so much all of this feedback!! this is so impressive!! and also thank you guys for your kind words <33 okay, so. how am i going to do this. okay okay, so i'm gonna reply to each response individually sooo lets gOO-

(im going to bold all the sections where i suggest changes so that i can actually refer back to them)
((also it's like. 1:45am here i'm sorry for the quality of this post, especially bc i cant be bothered to proof read. we die like men))

@ beatles
yes yes yes. firstly, i'm really glad to hear that you think that flintlock has a friendly and engaging ooc community!! it seemed that one of the concerns was people feeling like flintlock is so tight-knit that it makes it difficult for a newcomer (ofc, you aren't new but you are returning so for our sake lets just say you're new) to include themselves into that community.

Quote:let's remember that ooc inclusion is a two-way street. the members of the ooc community can only do so much to welcome a newcomer and offer to plot with them. and it's totally fine for a more shy or quieter person to refrain from chatting a bunch!! however, if you want to get involved in the community, you need to reach out. nobody is going to go bombarding your channel or dms with plots, so everyone needs to make their own effort to plot, yeah? it seems kind of unfair to call a group cliquey if you make no effort to talk with anyone.

this is also something to definitely keep in mind. i do believe that 99.9% of the time, it is not the community's intention to come across as unwelcoming. i know that personally i love welcoming new people and trying to get to know them!! so i'm sure that is the same for many of us here!! but, at the same time, we must bear in mind that not everything is able to do that. some people may not be as talkative, chatty and generally gregarious so we have to respect their choices. and, as you said, it is a two-way street. it's pointless joining only to not put effort in from the outset because i dont know about you guys, but i'd love for the community to grow!

thank you so much for offering your character development challenge! i've dm'ed you about it so i'm very excited to see what we can do with it muahaha

what i think i'm getting from this is that we shouldn't focus less on personal plots but just try push for more group plots in general which, in my opinion, is an excellent idea. the only downside is that it is pretty difficult to implement without at least a couple of people being disappointed in its outcome. so, what i think we should do is perhaps encourage more group wide plots of varying degrees and perhaps at some point put into place all of the most popular suggestions! that way, someone is bound to get a plot that really interests them, plus..... it just boosts activity overall because there are things to do.

so, i think i'm going to make a thread about that when i'm done here to see what you guys think!

i have really been enjoying the fact that the ooc board has been becoming active again! like i genuinely think it's been so much fun

thank u so much! im glad you like the guide; i felt like it could do with a new face for the new era.

okay, so dogs and horses for transport! ofc im sure they already have smth like this for transporting timber, but maybe they also have something like this for proper transport through the mountains. even to other groups and territories? like petition to stop everyone walking around aimlessly GHFKJL

with the village, i really like that idea! what i may do if people are interested is expand on the territory in the village, adding some more details which may make it easier for people to make use of it more! i think the more we visualize it, the easier it'll be to think of threads to make there!! i really like your ideas, beats!!

as for their political stance! i do think that being more pro than neutral is a step in the right direction. as for the badlands/flintlock alliance, firstly i feel like things won't change for them in the meantime especially now that they are the badlands last ally. in addition, i imagine they will probably make a pact at some point to solidify the fact that they intend on staying allies?? also, i mean if people like the vigilante idea then i'd say lets go for it. ofc they wouldn't be going out of their way to turn into the superheroes of tnw HGJKL but definitely like. keeping an eye out and acting as the group that wants to keep the other groups in line. essentially the "mom friend" group of tnw AAAHGJKL



@ inny
i know i've already spoken to you about this all privately but i have got to mention on here that i highly respect the fact that you opened up like that; you know i'm proud of you and will always support you <33 i know you find it hard to talk a lot ooc to people but i have seen how hard you do try for people even despite your anxiety.

i can try encourage people to be less exclusive and more welcoming, only if they're showing signs of exclusive behavior ie. only talking to three or four individuals and entirely ignoring the rest. for those for feel more comfortable not chatting ooc, preferring to sit back a little more and focus solely on IC interactions, then i cannot do very much about this apart from respect their decision and i hope that people can understand this.

( as a disclaimer, i understand that inny and i are close but it doesn't mean i will be jumping to his defense all the time when it comes from flintlock matters. he's not getting any special treatment from me in that sense and if i ever did notice exclusive behavior from him i would be sure to bring it up to him. but, from my perspective, and looking at his side of the story, i cannot find any evidence of exclusive behavior if he, as a whole, tends to prefer to interact solely for IC interaction. i hope that clarifies things. )

as for the ic community, i'm glad you brought the term "branches" up! i was really hoping that creating a web of ranks rather than a straight ladder to the top is a more efficient ranking system for a group as productive as flintlock! the only thing i've been wondering which is a question for everybody: do we have enough high positions? i didn't want to make too many high positions as i want the field to be competitive, but at the same time i wonder whether it gives enough opportunity to climb ranks?? let me know, i'd be grateful!

Quote:i personally like the bluestem and flintlock tension, because i feel like it’s the sort of plot where you get out of it what you put into it. it’s that long term plot where tensions start rising, characters start forming their own ideas on the situation. on each other. it’s kind of exciting, and i love plots where there i can see depths of it, ripples, domino effects, that sort of thing. i’m excited about it and i’m already trying to think about how my chaotic dumbass fred will… chaotically do dumb shit throughout it to not help the situation.

i rlly like what you said here !! i think, as long as people are willing to all put effort into a plot like this, it can work well bc it literally gives everyone so many opportunities for different plots, reactions, arcs etc.

and I LIKE YOUR IDEA ABOUT THE DOG SLEDDING AND HORSE SLEIGHS. with people having a knack for dealing with that sort of stuff, which helps with development! my main aspirations are that we all have the opportunity to develop our characters outside of their given rank. so, hey, you may be a medic but you also know how to mush mush around the snowy mountains so you're also useful in helping people get from a to b in one piece. like. i think its a cool suggestion of yours and i love it.

LETS GET SOME GD CARIBOU. i'm thinking perhaps by the village there's a big ol place where they keep their caribou ? gives them more reason to visit the village more often.



@ hoot
sorry im not ignoring your comments entirely it's just i've spoken about them further up!

i understand that discord may be a little too fast for some people sometimes, so i definitely think the idea of everyone sorta like. making the ooc board more active could also help that, even if it's only slightly? i wish there was a more foolproof way of helping with your concerns, but i wonder if the only thing that can be done otherwise is simply encourage everyone to reply on the server as a whole rather than focus on only a few channels within that server??

i rlly appreciate the fact that you make an effort to reach out! i always feel incredibly wanted and valued whenever you (and this goes for everyone, too) pop up and chat, or reply to something i say. so i just wanted you to know that i'm grateful!!

as for plotting threads!! i've been really excited to see how many threads there are, and i will be posting my own in due course! it's a more... firm way of creating plots and honestly im living for it. well done, guys!!

Quote:Maybe a character discovers something that could benefit Flintlock? Like...secret tunnels under the village... Or secret caves!! Something secret and cool. If we go with caves, maybe there’s material in there that could benefit Flintlock. Not to get all Minecraft on y’all, but iron?? Mayhaps?? Idk how accurate that game is but—ya know. There could also be recollections of people who used to own the lodge or something. People can make up rumors about it being haunted, kids can dare one another to go in, and campfires with scary stories can take place there!!

ya know i think this is a rlly cute idea!! PLUS it also helps the fact that we intend on expanding the territory. which reminds me. if we were to expand the territory, what sort of things would you guys be interested in seeing??

also, i like the idea of a blizzard or maybe an avalanche?? like, they're surrounded by snow so cold-related disasters are bound to happen!!

AND. im loving the idea for dogs for combat! same could be said for horses (not the horses.... fighting. but i mean like riding them into combat HFJKL)! i think it would be a lot easier if they were to use what they have efficiently to ensure the safety of the lodge. but this is smth i think all you combat peeps should totally talk about!

and that whack idea. iS CUTE I LIVE FOR IT. i think that is actually a rlly decent idea! gives a certain age where a character can officially choose to be a part of a branch. and, additionally, being a child and eventually picking a branch at 16 it means they gotta become an apprentice. so, essentially, they're climbing the ranks right from the bottom, which i rlly like. i wonder what we can call the group of kids if we made them their own little category; i would just say "children" as the rank but i think it would be interesting for newcomers to also join the category temporarily if they dont yet know where they'd fit in the flintlock branch? gives more plot potential for some if the chose to pick that.

and, i do like the mention of morals! i think together we should all establish and plot what kind of morals we want to see in FL??



@ hal
(im running out of juice here i'm so sleepy so i'm sorry if this is a mess AAAHFGHJKL i think i've covered most things earlier??)

i am rlly grateful for your input on the ooc community!! and, i totally agree with the things you said. it can be intimidating as hell when joining; i remember my own experiences on here where i left bb for a hot minute bc i was so scared of rejection ?? like it's definitely daunting when you see how close people are to one another, but i think the best thing to do is for us all to try welcome every person in with open arms. try to get to know them better.

that is why i love what you say about the ooc board on bb because i feel like it gives the opportunity for us to get to know newcomers better?? like that's just my stance on it! i've been so happy to see the activity on the ooc board over the past few days and personally i've been laughing so hard at some of the responses that i felt like my rIBS were hurting FHGJKL and tbh!! i think that's the positive energy we need in flintlock's ooc community!

we all just gotta vibe with each other in that ooc board, i'm loving it



sorry for this very disappointing, casual and messy af post but yknow we're winging it here as opposed to my nice constructed original post. i hope i covered everything!!

is there anything else anybody else wants to add?

A BIG NOTE QUICKLY TO THOSE WHO HAVE NOT YET RESPONDED: pls pls pls dont feel obliged to write loads and loads just because there are other people writing a lot. if there is anything here that you want to bring up, even a single sentence will suffice. i am happy to listen to anyone and everyone, so pls don't feel daunted by all of these walls of text HKJL idk why i thought to add this. i just know that i'd feel intimidated personally so i thought to throw that out there.

ok. sorry for how informal this is. i would've made more effort if i wasn't half asleep AAA


[align=center]
I'M BURNING BRIDGES, I DESTROY THE MIRAGE
[div style="width: 400px; font-family: georgia; text-align: center; font-size: 5pt; line-height: 1; letter-spacing: 2.6px; word-spacing: 1.9px; margin-bottom: 5px;"]ALL VISIONS OF COLLISIONS, FUCKING BON VOYAGE — truce.#1303

WRITING &. PINTEREST &. SPOTIFY
Reply
Topic Options
Forum Jump:




Users browsing this thread: