FLINTLOCK RANK GUIDE
#1
[align=center][div style="width: 500px; text-align: justify; font-family: helvetica; font-size: 9pt; line-height: 1.4;"][ THIS IS A WORK IN PROGRESS ATM; branch explanation at the bottom]

DIRECTORS; HP: The person or people in charge of Flintlock Lodge. They take advice from the council, but make the final decision in the end. Their word is law, and they can change Flintlock as they see fit. Typically replaced by a council member, and can be forcibly replaced if they are causing harm to themselves or Flintlock by leading. This is also done by vote.
— PERMISSIONS: They can do pretty much anything that they please.

THE COUNCIL; HP: The members of the council, called Councilors individually, advise the Directors on things that are happening in Flintlock. There are four members, one for each branch: warfare, medical, diplomatic, and domestic.
— PERMISSIONS: Host weekly tasks, oversee the training of those in their branch, as well as any transfers between branches. Pairing Aces with Trainees. WIP.

ACES; HP: Members with strict specializations in the branches mentioned above. Dedicated to their tasks and keeping the lodge running through everything from daily chores to training. Switching branches requires permission from the councilors of both the branch someone is switching from as well as the one they are switching to.
— PERMISSIONS: Vary between branches, WIP as I compile them.

TRAINEES; SHP: Inexperienced or new members that are learning how to handle the duties in their branch. Their specializations are looser than Aces but stricter than normal members. Switching between branches does not require permission from the councilors at this rank.
— PERMISSIONS: Similar to that of Aces, but typically only with permission and/or supervision. For example, someone who has been a trainee for a while could hold a patrol with an Ace there to ensure that it's done correctly and safely.

[spoiler=EXPLAINING THE FOUR BRANCHES]The branches in Flintlock are not strictly absolute. While members of each branch are the ones considered to be the most knowledgeable on and experienced with their particular duties, members are expected to help out with other branches as necessary. In other words, no, you Aces of Combat don't get out of cleaning duty because it's not your job.

— COMBAT BRANCH: This branch centers around both the offense and defense parts of the lodge. They're in charge of ensuring that members are able to defend themselves in case of an attack, and organize patrols around Flintlock's territory in the case of any threats. WIP
— MEDICAL BRANCH: These are the healers of Flintlock, in charge of keeping track of medical supplies as well as keeping members in good health. They can organize training sessions on things such as CPR and basic health, and organize searches for supplies.
— DIPLOMATIC BRANCH: The diplomatic branch is in charge of politics and negotiations, and set up trade routes with out groups. They will also play a major part in any justice system the lodge has, though this is something that is still currently being set up.
— DOMESTIC BRANCH: Likely both the busiest and most important branch in the lodge, the domestic branch centers around general lodge maintenance, from taking care of livestock, to cooking, hunting, and foraging for ingredients as well as preparing them.


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—–— SAY IT OVER AND OVER UNTIL YOU ARE OUT OF BREATH:
[ I WILL NOT MAKE MYSELF SMALL ]
revelations#8754 ---//--- GONE, THANKS FOR HELPING ME GROW
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#2
tracking
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#3
track + thinking about putting finn in the domestic branch


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AND NOW I SEE THE SUNLIGHT
I FEEL GLORIOUS, GLORIOUS
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